1.5.17

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Patch 1.5.17b Notes

Item fixes and changes

  • The Backpack will now feature a hover text that explains its function.
  • The drop rates of Vanya's Bolting Anger, Wolverine, and Kalika's Catharsis were adjusted to match traditional drop rates.
  • The drop rates of new Unique items exclusive to St. Paul's Hellgate have been increased, in line with player feedback.
  • The Botmaster may now drop with an additional ammo slot.
  • Edge of Fate will no longer erroneously drop where its base item type can (eg the minigame).
  • XM108 Trident Launchers will now only drop up to level 30. From level 30 onward, a new Mk2 variant of this weapon type, named XM109 Leister Launcher, will start dropping instead.
  • Explorer's Notes will now be properly untradeable.
  • Ancient Australian Blueprints will now be tradeable.
  • The "PDA" item collected during the Dead Pool quest that initiates the Proper Notice quest has been renamed to Sept's PDA for differentiation and clarity.
  • The following quest items can no longer be discarded, to prevent accidents that block quest completion:
  • Watcher's Will and Convulsor will now have a far smaller variance in their possible slots, at 5-8 over 2-8 and 0-8 respectively. This aligns them with the traditional slot variance of their weapon type.
  • XM17 Stingrays and XM18 Deathrays will no longer stop dropping after specific levels, thus becoming inaccessible at lv50.
    • The He Who Hunts Unique variant will now also drop from level 30 onward.
  • Viper guns will now be described as Homing Pistols.
  • The Necromantic Talisman awarded by Rick on arrival to Holborn Station will no longer be usable before lv50.
  • Balbi's Ring will now feature a green line that outlines its hidden power degeneration.
  • Items that previously dropped exclusively in the St. Paul's Hellgate area and items that exclusively dropped in St. Paul's-adjacent areas (Church Yard, Paternoster Row, Cheapside, and Little Britain) will now drop in all 5 areas.
  • The level ranges of all regular Templar 2-handed guns were adjusted, to not leave level range gaps and reduce (but not eliminate) reroll recipe outcome errors. Specifically:
    • Crusader Lashers will now drop between levels 1 and 31, and Crusader Lances between levels 30 and 50.
    • Inquisitors will now drop between levels 8 and 31, and Holy Inquisitors between levels 30 and 50.
    • Threat Nullification Devices will now drop between levels 11 and 31, and Threat Elimination Devices between levels 30 and 50.
      • The last patch's measures against excessive drop rates of these items remain in place, and their drop rates have been reduced further to account for a wider level range. In total, these changes should have minimal effects on gameplay.

Skill changes

Level and misc fixes and changes

  • The Nova damage formula has been adjusted to revert their performance to its original levels.
    • The formula will now scale to user level. In effect, this means all Nova damage sources will deal the same amount of damage in the hands of players with the same level.
    • Enemy Charged Bolts Novas will be subject to a different formula, to still prevent early-game overperformance. Morbid Fang will also retain its intended damage bonus compared to other Novas.
    • This change preserves the functionality of armor Novas.
  • Level scaling issues with Dawn of the Dead and other maps have been addressed.
  • The Normal Difficulty variants of all Necropolis maps will no longer feature Ghoul Lords, and their Zombie Summoner densities have been reduced.
  • The achievement for killing Gatekeeper 100 times was fixed.
  • A possible issue with the Butcher's Imp drop rates of John's Wit and John's Reservation was fixed.
  • A possible issue where the Mythic weapon recipe would erroneously produce a Unique weapon has been fixed.
  • Completing or abandoning the Big Sister's Song story quest will now remove the Cleanser item from the player's inventory, to avoid confusion with the Nightmare version of the questline.
    • This does not affect equipped items.
  • All of the quests of the Modder, Coder, Tester, and Explorer in Stonehenge will now not award experience.
    • This change intends to make tier 1 farming in Australia easier.
  • The last quest in the tutorial questline, The End is the Beginning is the End, will now award a Fateful Attribute Retrainer.