Consumables

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Consumables Table
Name Type Effect Cooldown, sec Stack size
Basic Health Injector Health Restores 30 Health/sec for 3 seconds 10 100
Medium Health Injector Health Restores 65 Health/sec for 3 seconds 10 100
Large Health Injector Health Restores 125 Health/sec for 3 seconds 10 100
Advanced Health Injector Health Restores 188 Health/sec for 3 seconds 10 100
Nanodyne Health Injector Health Restores 250 Health/sec for 3 seconds 10 100
Basic Powerpack Power Restores 20 Power/sec for 3 seconds 10 100
Medium Powerpack Power Restores 35 Power/sec for 3 seconds 10 100
Large Powerpack Power Restores 50 Power/sec for 3 seconds 10 100
Advanced Powerpack Power Restores 65 Power/sec for 3 seconds 10 100
Nanodyne Powerpack Power Restores 80 Power/sec for 3 seconds 10 100
Nanodyne Restorative Health, Power Restores 250 Health/sec for 3 seconds
Restores 80 Power/sec for 3 seconds
10 100
Analyzer Utility Examines an item to determine hidden properties 100
Personal Relocation Device Utility Returns the user to last station visited 100
Adrenaline pills Utility Increases movement speed by 120 for 10 seconds 60 100
Basic Shield Booster Shield Restores Shields to full upon use and increases maximum amount by 100 for 30 seconds 60 100
Advanced Shield Booster Shield Restores Shields to full upon use and increases maximum amount by 200 for 30 seconds 60 100
Basic Shield Capacitor Shield Restores Shields to full upon use and increases maximum amount by 300 for 30 seconds 60 100
Advanced Shield Capacitor Shield Restores Shields to full upon use and increases maximum amount by 400 for 30 seconds 60 100
Shield Emitter Shield Restores Shields to full upon use and increases maximum amount by 500 for 30 seconds 60 100
Basic Gyro Brace SFX, Stun Removes Stun effect upon use and increases defense against Stun by 750 for 60 seconds 60 100
Advanced Gyro Brace SFX, Stun Removes Stun effect upon use and increases defense against Stun by 1500 for 60 seconds 60 100
Basic Gyro Shunt SFX, Stun Removes Stun effect upon use and increases defense against Stun by 2250 for 60 seconds 60 100
Advanced Gyro Shunt SFX, Stun Removes Stun effect upon use and increases defense against Stun by 3000 for 60 seconds 60 100
Gyro Stabilizer SFX, Stun Removes Stun effect upon use and increases defense against Stun by 4000 for 60 seconds 60 100
Basic Fire Retardant SFX, Ignite Removes Ignite effect upon use and increases defense against Ignite by 750 for 60 seconds 60 100
Advanced Fire Retardant SFX, Ignite Removes Ignite effect upon use and increases defense against Ignite by 1500 for 60 seconds 60 100
Basic Fire Suppressors SFX, Ignite Removes Ignite effect upon use and increases defense against Ignite by 2250 for 60 seconds 60 100
Advanced Fire Suppressors SFX, Ignite Removes Ignite effect upon use and increases defense against Ignite by 3000 for 60 seconds 60 100
Fire Extinguisher SFX, Ignite Removes Ignite effect upon use and increases defense against Ignite by 4000 for 60 seconds 60 100
Basic Shock Guard SFX, Shock Removes Shock effect upon use and increases defense against Shock by 750 for 60 seconds 60 100
Advanced Shock Guard SFX, Shock Removes Shock effect upon use and increases defense against Shock by 1500 for 60 seconds 60 100
Basic Shock Screen SFX, Shock Removes Shock effect upon use and increases defense against Shock by 2250 for 60 seconds 60 100
Advanced Shock Screen SFX, Shock Removes Shock effect upon use and increases defense against Shock by 3000 for 60 seconds 60 100
Shock Shields SFX, Shock Removes Shock effect upon use and increases defense against Shock by 4000 for 60 seconds 60 100
Basic Spectral Braces SFX, Phase Removes Phase effect upon use and increases defense against Phase by 750 for 60 seconds 60 100
Advanced Spectral Braces SFX, Phase Removes Phase effect upon use and increases defense against Phase by 1500 for 60 seconds 60 100
Basic Spectral Stabilizer SFX, Phase Removes Phase effect upon use and increases defense against Phase by 2250 for 60 seconds 60 100
Advanced Spectral Stabilizer SFX, Phase Removes Phase effect upon use and increases defense against Phase by 3000 for 60 seconds 60 100
Spectral Harmonizer SFX, Phase Removes Phase effect upon use and increases defense against Phase by 4000 for 60 seconds 60 100
Antivenom Injector SFX, Poison Removes Poison effect upon use and increases defense against Poison by 750 for 60 seconds 60 100
Antitoxin Injector SFX, Poison Removes Poison effect upon use and increases defense against Poison by 1500 for 60 seconds 60 100
Antidote Injector SFX, Poison Removes Poison effect upon use and increases defense against Poison by 2250 for 60 seconds 60 100
Toxic Neutralizer SFX, Poison Removes Poison effect upon use and increases defense against Poison by 3000 for 60 seconds 60 100
Toxic Counteragent SFX, Poison Removes Poison effect upon use and increases defense against Poison by 4000 for 60 seconds 60 100
Event Specific Consumables Table
Name Type Effect Cooldown, sec Stack size
Sugar Bomb Utility Increases movement speed by 30 for 10 seconds ? 5
Ghost Candy Cosmetic Turns the user into a ghost-like being for 60 seconds 60 5
Candied Apples Health Increases Health Regeneration by 5 for 60 seconds 120 5
Gummy Zombos Power Increases Power Regeneration by 10 for 60 seconds 120 5
Spuds Butter Beer SFX Increases all elemental defenses by 30 for 60 seconds ? 5