Item Affixes
From London 2038
Common
Rare
Legendary
Mythic
"Negative" (found on double-edged items and cursed rings)
Name | Effect | Item Levels | Requirement | Found On | Faction |
---|---|---|---|---|---|
Ablative | +([35 - 39] * shield_buffer / 600 + 1) Shields |
20-100 | +22% base cost |
armor, shield | |
Able | RANDOM BLADEMASTER SKILL 1 |
5-100 | sword, relic | templar | |
Able | RANDOM GUARDIAN SKILL 1 |
5-100 | sword, shield, relic | templar | |
Able | RANDOM SUMMONER SKILL 1 |
5-100 | weapon, relic | cabalist | |
Able | RANDOM EVOKER SKILL 1 |
5-100 | weapon, relic | cabalist | |
Able | RANDOM MARKSMAN SKILL 1 |
5-100 | weapon, relic | hunter | |
Able | RANDOM ENGINEER SKILL 1 |
5-100 | weapon, relic | hunter | |
Absorbing | +([20 - 24] * shield_buffer / 600 + 1) Shields |
1-30 | +10% base cost |
armor, shield | |
Accelerated | Increases use rate of Evocation skills by [8 - 10]% |
1-100 | +3% base cost |
focus item | |
Accelerating | Movement Speed Bonus: +[26 - 30]% |
1-100 | +32% base cost |
boots | |
Accelerating | Movement Speed Bonus: +[5 - 7]% |
1-100 | (ilevel_feed * 16%) Str |
battery | |
Accurate | Firing Accuracy: +[18 - 22] |
1-100 | +3% base cost |
gun | |
Accurate | Firing Accuracy: +[9 - 13] |
1-100 | (ilevel_feed * 3%) Acc |
tech | |
Acerbic | Minion Damage: +(ilevel / 2 + [2 - 5])% |
1-100 | +3% base cost |
armor | cabalist |
Acerbic | Minion Damage: +(ilevel / 2 + [2 - 5])% |
1-100 | +3% base cost |
armor | hunter |
Acerbic | Minion Damage: +(ilevel / 12 + [1 - 2])% |
1-100 | (ilevel_feed * 10%) Will |
mod | |
Acidic | Adds [4 - 6]% Fire Damage Adds [4 - 6]% Toxic Damage |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Adaptive | Critical Damage Bonus: +[60 - 76]% |
1-100 | (ilevel_feed * 10%) Acc |
tech | |
Afflicted | Duration of curse skills: +[4 - 7]% |
1-100 | +3% base cost |
armor | |
Agile | Movement Speed Bonus: +[5 - 7]% |
1-20 | +4% base cost |
boots | |
Agreeable | Minion Health: +[10 - 14]% |
1-100 | +2% base cost |
armor | cabalist |
Agreeable | Minion Health: +[10 - 14]% |
1-100 | +2% base cost |
armor | hunter |
Agreeable | Minion Health: +[3 - 6]% |
1-100 | (ilevel_feed * 10%) Stam |
mod | |
Aligned | [6 - 7]% Increased Range |
1-100 | +5% base cost |
gun | |
Aligned | [5 - 6]% Increased Range |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Ameliorating | Power Regeneration: ([24 - 28] + ilevel * 60 + 30 / 256)/min |
10-100 | (ilevel_feed * 12%) Stam |
armor | |
Ameliorating | Power Regeneration: ([32 - 36] + ilevel * 60 + 30 / 256)/min |
10-100 | +16% base cost |
armor | |
Amplified | Splash and Field Radius: +[15 - 17]% |
1-100 | (ilevel_feed * 24%) Str |
fuel, rocket, relic | |
Anchored | Critical Chance Multiplier: +10% |
1-100 | (ilevel_feed * 5%) Acc |
tech | |
Annihilator's | Critical Damage Bonus: +[100 - 115]% |
1-100 | +16% base cost |
weapon | |
Annihilator's | Critical Damage Bonus: +[75 - 90]% |
1-100 | (ilevel_feed * 16%) Acc |
mod | |
Arcane | Willpower: +(ilevel / 10 + [2 - 3]) |
1-100 | (ilevel_feed * 2%) Stam |
relic | |
Arcane | Willpower: +(ilevel / 8 + [4 - 5]) |
1-100 | (ilevel_feed * 4%) Stam |
relic | |
Arcane | Willpower: +(ilevel / 6 + [6 - 7]) |
1-100 | (ilevel_feed * 8%) Stam |
relic | |
Archbishop's | Willpower: +[16 - 18] |
47-100 | [8 - 9] Will |
armor | |
Archbishop's | Willpower: +[16 - 19] |
42-100 | [8 - 9] Will |
armor | |
Archbishop's | Willpower: +[16 - 20] |
38-100 | [8 - 10] Will |
armor | |
Ardent | Increases use rate of Evocation skills by [12 - 14]% |
1-100 | +6% base cost |
focus item | |
Asperous | Physical Dmg (Thorns): ([3 - 4] * (damage_mult)%) |
5-100 | +4% base cost |
torso, shoulderpads, shield | |
Assimilating | +([25 - 29] * shield_buffer / 600 + 1) Shields |
20-100 | +12% base cost |
armor, shield | |
Astronomic | [21 - 23]% Increased Range |
1-100 | +20% base cost |
gun | |
Astronomic | [12 - 13]% Increased Range |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Attenuating | [11 - 13]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Attuned | Critical Damage Bonus: +[30 - 46]% |
1-100 | (ilevel_feed * 5%) Acc |
tech | |
Augmented | Increases damage of Evocation skills by [10 - 12]% |
1-100 | +4% base cost |
focus item | |
Avaricious | Decreases power cost of Evocation skills by [8 - 10]% |
1-100 | +3% base cost |
focus item | |
Avenger's | Critical Chance Bonus: +3% |
1-100 | +16% base cost |
weapon | |
Avenger's | Critical Chance Bonus: +2% |
1-100 | (ilevel_feed * 20%) Acc |
tech, relic | |
Balanced | Critical Chance Multiplier: +[14 - 15]% |
1-100 | +20% base cost |
weapon | hunter |
Barbed | Physical Dmg (Thorns): ([1 - 2] * (damage_mult)%) |
1-100 | +2% base cost |
torso, shoulderpads, shield | |
Barricading | +([15 - 19] * shield_buffer / 600 + 1) Shields |
20-100 | +7% base cost |
armor, shield | |
Bashing | Increases Physical Damage by [15 - 17]% |
1-100 | +8% base cost |
weapon | |
Beast Hunter's | +[48 - 54]% Damage to Beasts |
1-100 | +8% base cost |
weapon | |
Beast Hunter's | +[36 - 42]% Damage to Beasts |
1-100 | (ilevel_feed * 8%) Will |
mod | |
Beast Lasher's | Critical Damage Bonus (Beasts): +[120 - 150]% |
1-100 | +2% base cost |
weapon | |
Beast Lasher's | Critical Damage Bonus (Beasts): +[60 - 90]% |
1-100 | (ilevel_feed * 2%) Acc |
relic | |
Beast Mauler's | Critical Damage Bonus (Beasts): +[180 - 210]% |
1-100 | +4% base cost |
weapon | |
Beast Mauler's | Critical Damage Bonus (Beasts): +[120 - 150]% |
1-100 | (ilevel_feed * 4%) Acc |
relic | |
Beast Seeker's | +[24 - 30]% Damage to Beasts |
1-100 | +2% base cost |
weapon | |
Beast Seeker's | +[12 - 18]% Damage to Beasts |
1-100 | (ilevel_feed * 2%) Will |
mod | |
Beast Slayer's | Critical Damage Bonus (Beasts): +[240 - 270]% |
1-100 | +8% base cost |
weapon | |
Beast Slayer's | Critical Damage Bonus (Beasts): +[180 - 210]% |
1-100 | (ilevel_feed * 8%) Acc |
relic | |
Beast Tracker's | +[36 - 42]% Damage to Beasts |
1-100 | +4% base cost |
weapon | |
Beast Tracker's | +[24 - 30]% Damage to Beasts |
1-100 | (ilevel_feed * 4%) Will |
mod | |
Beastbane | Critical Chance Multiplier (Beasts): +[40 - 45]% |
1-100 | +8% base cost |
weapon | |
Beastbane | Critical Chance Multiplier (Beasts): +[30 - 35]% |
1-100 | (ilevel_feed * 8%) Acc |
mod | |
Beastblight | Critical Chance Multiplier (Beasts): +[20 - 25]% |
1-100 | +2% base cost |
weapon | |
Beastblight | Critical Chance Multiplier (Beasts): +[10 - 15]% |
1-100 | (ilevel_feed * 2%) Acc |
mod | |
Beastscourge | Critical Chance Multiplier (Beasts): +[30 - 35]% |
1-100 | +4% base cost |
weapon | |
Beastscourge | Critical Chance Multiplier (Beasts): +[20 - 25]% |
1-100 | (ilevel_feed * 4%) Acc |
mod | |
BeastSlaughterer's | +[36 - 42]% Damage to Beasts Critical Damage Bonus (Beasts): +[180 - 210]% |
1-100 | (ilevel_feed * 16%) Acc |
mod | |
Beneficial | Minion Health: +[20 - 24]% |
10-100 | +8% base cost |
armor | cabalist |
Beneficial | Minion Health: +[20 - 24]% |
10-100 | +8% base cost |
armor | hunter |
Beneficial | Minion Health: +[11 - 15]% |
10-100 | (ilevel_feed * 20%) Stam |
mod | |
Bishop's | Willpower: +[11 - 15] |
32-100 | [5 - 7] Will |
armor | |
Bishop's | Willpower: +[11 - 15] |
28-100 | [5 - 7] Will |
armor | |
Bishop's | Willpower: +[11 - 15] |
26-100 | [5 - 7] Will |
armor | |
Blackened | Increases Damage by [20 - 30]% |
1-100 | +24% base cost |
focus item | |
Blasting | [5 - 10]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | +3% base cost |
weapon | |
Blasting | [1 - 2]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | +5% base cost |
weapon, shield | |
Blasting | [5 - 10]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Blasting | [1 - 2]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Blasting | [1 - 2]% chance to fire Exploding Spikes when you get hit |
1-100 | +3% base cost |
armor, clothing, shield | |
Blazing | Adds [7 - 9]% Fire Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic, fuel | |
Blessed | Increases Damage by [18 - 20]% |
1-35 | +10% base cost |
weapon | |
Blessed | Increases Damage by [12 - 14]% |
1-35 | (ilevel_feed * 10%) Will |
mod | |
Bloodshedding | Increases damage of Combat skills by [10 - 12]% |
1-100 | (ilevel_feed * 20%) Will |
mod | |
Blunt | Increases damage of Shield skills by [10 - 12]% |
1-100 | +4% base cost |
shield | templar |
Bold | All Attributes: +[1 - 2] |
7-40 | 1 Acc 1 Str 1 Stam 1 Will |
armor | |
Bold | All Attributes: +[2 - 3] |
4-36 | 1 Acc 1 Str 1 Stam 1 Will |
armor | |
Bold | All Attributes: +[3 - 4] |
1-33 | [1 - 2] Acc [1 - 2] Str [1 - 2] Stam [1 - 2] Will |
armor | |
Bolting | [16 - 20]% chance to release an Electric Discharge when it kills an enemy |
1-100 | +12% base cost |
weapon | |
Bolting | [6 - 10]% chance to release an Electric Discharge when it hits an enemy |
1-100 | +20% base cost |
weapon, shield | |
Bolting | [16 - 20]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Bolting | [6 - 10]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Bolting | [6 - 10]% chance to release an Electric Discharge when you get hit |
1-100 | +12% base cost |
armor, clothing, shield | |
Bouncing | [5 - 10]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | +3% base cost |
weapon | |
Bouncing | [1 - 2]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | +5% base cost |
weapon, shield | |
Bouncing | [5 - 10]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Bouncing | [1 - 2]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Bouncing | [1 - 2]% chance to unleash Rebounder Bolts when you get hit |
1-100 | +3% base cost |
armor, clothing, shield | |
Bountiful | Hit Points: +[21 - 27] |
16-46 | [3 - 4] Stam |
armor, shield | |
Bountiful | Hit Points: +[28 - 34] |
14-41 | [4 - 5] Stam |
armor, shield | |
Bountiful | Hit Points: +[35 - 40] |
13-37 | [5 - 6] Stam |
armor, shield | |
Braced | Adds ([300 - 350] * sfx_defense / 100 + 1) stun defense Adds ([150 - 175] * sfx_defense / 100 + 1) poison defense |
10-100 | +6% base cost |
armor, shield | |
Bracing | Hit Point Bonus: +5% |
15-100 | +32% base cost |
armor, shield | |
Bracing | Minion Armor: +[10 - 14]% |
1-100 | +2% base cost |
armor | cabalist |
Bracing | Minion Armor: +[10 - 14]% |
1-100 | +2% base cost |
armor | hunter |
Bracing | Minion Armor: +[3 - 6]% |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Brawn | Strength: +(ilevel / 4 + [8 - 9]) |
1-100 | (ilevel_feed * 8%) Stam |
mod | |
Bringer's | Plus 1 to all Skills |
25-100 | +50% base cost |
helm | cabalist |
Buffering | +([10 - 14] * shield_buffer / 600 + 1) Shields |
1-30 | +5% base cost |
armor, shield | |
Burly | Strength: +[2 - 5] |
1-31 | [1 - 2] Str |
armor | |
Burly | Strength: +[3 - 5] |
1-27 | [1 - 2] Str |
armor | |
Burly | Strength: +[4 - 5] |
1-25 | 2 Str |
armor | |
Burning | Adds ([20 - 25] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | +4% base cost |
weapon | |
Burning | Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 4%) Str |
mod | |
Buttressing | Minion Armor: +[20 - 24]% |
10-100 | +8% base cost |
armor | cabalist |
Buttressing | Minion Armor: +[20 - 24]% |
10-100 | +8% base cost |
armor | hunter |
Buttressing | Minion Armor: +[11 - 15]% |
10-100 | (ilevel_feed * 20%) Str |
mod | |
Capacious | Minion Health: +[16 - 21]% |
1-100 | (ilevel_feed * 12%) Stam |
mod | |
Celestial | Spectral Dmg (Thorns): ([5 - 6] * (damage_mult)%) |
10-100 | +8% base cost |
torso, shoulderpads, shield | |
Champion | All Attributes: +(ilevel / 8 + 1) |
1-100 | (ilevel_feed * 8%) Stam |
mod | |
Charged | [5 - 10]% chance to release Charged Bolts when it kills an enemy |
1-100 | +3% base cost |
weapon | |
Charged | [1 - 2]% chance to release Charged Bolts when it hits an enemy |
1-100 | +5% base cost |
weapon, shield | |
Charged | [5 - 10]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Charged | [1 - 2]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Charged | [1 - 2]% chance to release Charged Bolts when you get hit |
1-100 | +3% base cost |
armor, clothing, shield | |
Charring | [11 - 15]% chance to cause a Fire Nova when it kills an enemy |
1-100 | +6% base cost |
weapon | |
Charring | [3 - 5]% chance to cause a Fire Nova when it hits an enemy |
1-100 | +10% base cost |
weapon, shield | |
Charring | [11 - 15]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Charring | [3 - 5]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Charring | [3 - 5]% chance to cause a Fire Nova when you get hit |
1-100 | +6% base cost |
armor, clothing, shield | |
Chromatic | Adds ([180 - 210] * sfx_defense / 100 + 1) defense against all special damage effects |
15-100 | +12% base cost |
armor, shield | |
Cindering | Adds [4 - 6]% Fire Damage Adds [4 - 6]% Spectral Damage |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Clamorous | Adds [4 - 6]% Physical Damage Adds [4 - 6]% Electricity Damage |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Clever | Willpower: +[2 - 5] |
1-31 | [1 - 2] Will |
armor | |
Clever | Willpower: +[3 - 5] |
1-27 | [1 - 2] Will |
armor | |
Clever | Willpower: +[4 - 5] |
1-25 | 2 Will |
armor | |
Colossal | Total Armor Value Increased: 5% |
1-100 | +32% base cost |
armor, shield | |
Colossal | Stamina: +[7 - 9] |
1-25 | [2 - 3] Stam |
armor | |
Colossal | Stamina: +[11 - 18] |
13-37 | [3 - 6] Stam |
armor | |
Colossal | Stamina: +[20 - 27] |
26-100 | [6 - 9] Stam |
armor | |
Colossal | Stamina: +[28 - 35] |
38-100 | [9 - 11] Stam |
armor | |
Combustible | Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | +16% base cost |
weapon | |
Combustible | Adds (2 + [30 - 35] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 16%) Str |
mod | |
Commanding | Minion Damage: +(ilevel / 2 + [11 - 15])% |
1-100 | +12% base cost |
gun | cabalist |
Commodious | Minion Health: +[15 - 19]% |
5-100 | +4% base cost |
armor | cabalist |
Commodious | Minion Health: +[15 - 19]% |
5-100 | +4% base cost |
armor | hunter |
Commodious | Minion Health: +[7 - 10]% |
5-100 | (ilevel_feed * 15%) Stam |
mod | |
Compelling | Adds (1 + [30 - 35] * sfx_attack / 50) to Stun Attack Strength |
1-100 | +8% base cost |
weapon | |
Compelling | Adds (1 + [20 - 25] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 8%) Str |
mod | |
Compensated | Critical Damage Bonus: +[60 - 76]% |
1-100 | +5% base cost |
weapon | hunter |
Concordant | Adds ([200 - 225] * sfx_defense / 100 + 2) stun defense Adds ([400 - 450] * sfx_defense / 100 + 2) phase defense |
15-100 | +12% base cost |
armor, shield | |
Conflagrant | Adds [4 - 6]% Fire Damage Adds [4 - 6]% Electricity Damage |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Conflicting | Increases damage of Combat skills by [4 - 6]% |
1-100 | (ilevel_feed * 10%) Will |
mod | |
Consecrated | Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength |
1-100 | +16% base cost |
weapon | |
Consecrated | Adds (2 + [30 - 35] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 16%) Str |
mod | |
Consistent | Weapon Energy Consumption: -[9 - 10] |
1-100 | +6% base cost |
laser weapon | |
Consistent | Weapon Energy Consumption: -[6 - 7] |
1-100 | (ilevel_feed * 6%) Str |
tech, battery, fuel | |
Consumed | Adds [7 - 9]% Fire Damage Adds [7 - 9]% Spectral Damage |
1-100 | +16% base cost |
weapon | |
Contaminated | Adds ([20 - 25] * sfx_attack / 50) to Poison Attack Strength |
1-100 | +4% base cost |
weapon | |
Contaminated | Adds ([10 - 15] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 4%) Str |
mod | |
Continuing | Duration of boost skills: +[4 - 7]% |
1-100 | +3% base cost |
armor | |
Corroded | Toxic Dmg (Thorns): ([5 - 6] * (damage_mult)%) |
10-100 | +8% base cost |
torso, shoulderpads, shield | |
Corrosive | Adds [4 - 6]% Physical Damage Adds [4 - 6]% Toxic Damage |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Corrupted | Adds [1 - 2]% Toxic Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Poison Attack Strength |
1-100 | +16% base cost |
weapon | |
Corrupted | Adds (2 + [10 - 15] * sfx_attack / 50) to Poison Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) poison defense |
1-100 | +16% base cost |
armor | |
Corrupted | Adds [1 - 5]% Toxic Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 16%) Str |
mod | |
Courageous | All Attributes: +[4 - 5] |
24-100 | 2 Acc 2 Str 2 Stam 2 Will |
armor | |
Courageous | All Attributes: +[5 - 6] |
21-100 | [2 - 3] Acc [2 - 3] Str [2 - 3] Stam [2 - 3] Will |
armor | |
Courageous | All Attributes: +[6 - 7] |
17-100 | 3 Acc 3 Str 3 Stam 3 Will |
armor | |
Crackling | Adds [7 - 9]% Electricity Damage Adds [7 - 9]% Toxic Damage |
1-100 | +16% base cost |
weapon | |
Crashing | Adds [7 - 9]% Physical Damage Adds [7 - 9]% Electricity Damage |
1-100 | +16% base cost |
weapon | |
Crippling | [5 - 10]% chance to spray shrapnel when it kills an enemy |
1-100 | +3% base cost |
weapon | |
Crippling | [1 - 2]% chance to spray shrapnel when it hits an enemy |
1-100 | +5% base cost |
weapon, shield | |
Crippling | [5 - 10]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Crippling | [1 - 2]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Crippling | [1 - 2]% chance to spray shrapnel when you get hit |
1-100 | +3% base cost |
armor, clothing, shield | |
Crusher's | Critical Damage Bonus: +[50 - 65]% |
1-100 | +4% base cost |
weapon | |
Crusher's | Critical Damage Bonus: +[25 - 40]% |
1-100 | (ilevel_feed * 4%) Acc |
mod | |
Dazing | Adds (1 + [30 - 35] * sfx_attack / 50) to Shock Attack Strength |
1-100 | +8% base cost |
weapon | |
Dazing | Adds (1 + [20 - 25] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 8%) Str |
mod | |
Deadening | Adds [1 - 2]% Physical Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Stun Attack Strength |
1-100 | +16% base cost |
weapon | |
Deadening | Adds (2 + [10 - 15] * sfx_attack / 50) to Stun Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) stun defense |
1-100 | +16% base cost |
armor | |
Deadening | Adds [1 - 5]% Physical Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 16%) Str |
mod | |
Debilitating | [16 - 20]% chance to spray shrapnel when it kills an enemy |
1-100 | +12% base cost |
weapon | |
Debilitating | [6 - 10]% chance to spray shrapnel when it hits an enemy |
1-100 | +20% base cost |
weapon, shield | |
Debilitating | [16 - 20]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Debilitating | [6 - 10]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Debilitating | [6 - 10]% chance to spray shrapnel when you get hit |
1-100 | +12% base cost |
armor, clothing, shield | |
Decomposing | Toxic Dmg (Thorns): ([3 - 4] * (damage_mult)%) |
5-100 | +4% base cost |
torso, shoulderpads, shield | |
Demolishing | Shield Overload: +[90 - 100]% |
1-100 | +16% base cost |
weapon | |
Demolishing | Shield Overload: +[75 - 85]% |
1-100 | (ilevel_feed * 16%) Str |
rocket, battery, fuel, relic | |
Demon Hunter's | +[48 - 54]% Damage to Demons |
1-100 | +8% base cost |
weapon | |
Demon Hunter's | +[36 - 42]% Damage to Demons |
1-100 | (ilevel_feed * 8%) Will |
mod | |
Demon Lasher's | Critical Damage Bonus (Demons): +[120 - 150]% |
1-100 | +2% base cost |
weapon | |
Demon Lasher's | Critical Damage Bonus (Demons): +[60 - 90]% |
1-100 | (ilevel_feed * 2%) Acc |
relic | |
Demon Mauler's | Critical Damage Bonus (Demons): +[180 - 210]% |
1-100 | +4% base cost |
weapon | |
Demon Mauler's | Critical Damage Bonus (Demons): +[120 - 150]% |
1-100 | (ilevel_feed * 4%) Acc |
relic | |
Demon Seeker's | +[24 - 30]% Damage to Demons |
1-100 | +2% base cost |
weapon | |
Demon Seeker's | +[12 - 18]% Damage to Demons |
1-100 | (ilevel_feed * 2%) Will |
mod | |
Demon Slayer's | Critical Damage Bonus (Demons): +[240 - 270]% |
1-100 | +8% base cost |
weapon | |
Demon Slayer's | Critical Damage Bonus (Demons): +[180 - 210]% |
1-100 | (ilevel_feed * 8%) Acc |
relic | |
Demon Tracker's | +[36 - 42]% Damage to Demons |
1-100 | +4% base cost |
weapon | |
Demon Tracker's | +[24 - 30]% Damage to Demons |
1-100 | (ilevel_feed * 4%) Will |
mod | |
Demonbane | Critical Chance Multiplier (Demons): +[40 - 45]% |
1-100 | +8% base cost |
weapon | |
Demonbane | Critical Chance Multiplier (Demons): +[30 - 35]% |
1-100 | (ilevel_feed * 8%) Acc |
mod | |
Demonblight | Critical Chance Multiplier (Demons): +[20 - 25]% |
1-100 | +2% base cost |
weapon | |
Demonblight | Critical Chance Multiplier (Demons): +[10 - 15]% |
1-100 | (ilevel_feed * 2%) Acc |
mod | |
Demonscourge | Critical Chance Multiplier (Demons): +[30 - 35]% |
1-100 | +4% base cost |
weapon | |
Demonscourge | Critical Chance Multiplier (Demons): +[20 - 25]% |
1-100 | (ilevel_feed * 4%) Acc |
mod | |
DemonSlaughterer's | +[36 - 42]% Damage to Demons Critical Damage Bonus (Demons): +[180 - 210]% |
1-100 | (ilevel_feed * 16%) Acc |
mod | |
Diffused | Splash and Field Radius: +[10 - 12]% |
1-100 | (ilevel_feed * 12%) Str |
fuel, rocket, relic | |
Diminishing | [11 - 15]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | +6% base cost |
weapon | |
Diminishing | [3 - 5]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | +10% base cost |
weapon, shield | |
Diminishing | [11 - 15]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Diminishing | [3 - 5]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Diminishing | [3 - 5]% chance to cause a Spectral Nova when you get hit |
1-100 | +6% base cost |
armor, clothing, shield | |
Disabled | Minion Damage Penalty: -[15 - 25]% Damage Penalty: -[15 - 25]% |
1-100 | armor, shield, weapon | ||
Disintegrating | Adds [4 - 6]% Physical Damage Adds [4 - 6]% Fire Damage |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Disrupting | Shield Overload: +[50 - 60]% |
1-100 | +4% base cost |
weapon | |
Disrupting | Shield Overload: +[25 - 35]% |
1-100 | (ilevel_feed * 4%) Str |
rocket, battery, fuel, relic | |
Dissipating | Power Point Penalty: -[8 - 10]% |
1-100 | belt, boots, arms, legs, torso, shoulderpads | ||
Dissipating | Minion Armor Penalty: -[7 - 15]% Total Armor Value Penalty: -[7 - 15]% |
1-100 | torso, legs, helm, shoulderpads, belt, arms | ||
Divine | Increases Damage by [26 - 28]% |
1-100 | +20% base cost |
weapon | |
Divine | Increases Damage by [20 - 22]% |
1-100 | (ilevel_feed * 20%) Will |
mod | |
Dominating | Minion Health: +[10 - 12]% Minion Armor: +[10 - 12]% Minion Damage: +(ilevel / 2 + [5 - 15])% |
10-100 | +24% base cost |
armor | cabalist |
Dominating | Minion Health: +[10 - 12]% Minion Armor: +[10 - 12]% Minion Damage: +(ilevel / 2 + [5 - 15])% |
10-100 | +24% base cost |
armor | hunter |
Dousing | Adds ([300 - 350] * sfx_defense / 100 + 1) ignite defense Adds ([150 - 175] * sfx_defense / 100 + 1) shock defense |
10-100 | +6% base cost |
armor, shield | |
Dreadful | Feed Cost Increased |
1-100 | (ilevel_feed * 12%) Acc (ilevel_feed * 12%) Str (ilevel_feed * 12%) Stam (ilevel_feed * 12%) Will |
armor, shield, weapon | |
Eagle's | Accuracy: +[6 - 10] |
16-46 | [3 - 5] Acc |
armor | |
Eagle's | Accuracy: +[6 - 10] |
14-41 | [3 - 5] Acc |
armor | |
Eagle's | Accuracy: +[6 - 10] |
13-37 | [3 - 5] Acc |
armor | |
Echoing | [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Eerie | Increases Spectral Damage by [10 - 12]% |
1-100 | +4% base cost |
weapon | |
Efficient | Decreases power cost of Tactical skills by [12 - 14]% |
1-100 | +6% base cost |
weapon, arms | hunter |
Efficient | Decreases power cost of Tactical skills by [8 - 10]% |
1-100 | (ilevel_feed * 6%) Will |
tech | |
Electrified | Adds [7 - 9]% Electricity Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic, battery | |
Electrostatic | Electricity Dmg (Thorns): ([3 - 4] * (damage_mult)%) |
5-100 | +4% base cost |
torso, shoulderpads, shield | |
Elite Marksman's | Weapon Energy Consumption: -[36 - 39] |
1-100 | +12% base cost |
laser weapon | |
Empyrean | Spectral Dmg (Thorns): ([3 - 4] * (damage_mult)%) |
5-100 | +4% base cost |
torso, shoulderpads, shield | |
Enduring | Duration of buff skills: +[12 - 15]% |
20-100 | +12% base cost |
armor | |
Energized | Electricity Dmg (Thorns): ([5 - 6] * (damage_mult)%) |
10-100 | +8% base cost |
torso, shoulderpads, shield | |
Energizing | Power Points: +[5 - 6] |
1-31 | 2 Will |
armor, shield | |
Energizing | Power Points: +[7 - 8] |
1-27 | 2 Will |
armor, shield | |
Energizing | Power Points: +[9 - 10] |
1-25 | [2 - 3] Will |
armor, shield | |
Enervating | [11 - 15]% chance to spray shrapnel when it kills an enemy |
1-100 | +6% base cost |
weapon | |
Enervating | [3 - 5]% chance to spray shrapnel when it hits an enemy |
1-100 | +10% base cost |
weapon, shield | |
Enervating | [11 - 15]% chance to spray shrapnel when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Enervating | [3 - 5]% chance to spray shrapnel when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Enervating | [3 - 5]% chance to spray shrapnel when you get hit |
1-100 | +6% base cost |
armor, clothing, shield | |
Enrapturing | Adds [4 - 6]% Electricity Damage Adds [4 - 6]% Spectral Damage |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Equalized | Critical Chance Multiplier: +[12 - 13]% |
1-100 | +10% base cost |
weapon | hunter |
Equalized | Critical Chance Multiplier: +12% |
1-100 | (ilevel_feed * 20%) Acc |
tech | |
Errorless | Weapon Accuracy: +[40 - 46]% Firing Accuracy: +[27 - 31] |
1-100 | (ilevel_feed * 12%) Acc |
tech | |
Eruptive | [16 - 20]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | +12% base cost |
weapon | |
Eruptive | [6 - 10]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | +20% base cost |
weapon, shield | |
Eruptive | [16 - 20]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Eruptive | [6 - 10]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Eruptive | [6 - 10]% chance to fire Exploding Spikes when you get hit |
1-100 | +12% base cost |
armor, clothing, shield | |
Ethereal | Spectral Dmg (Thorns): ([1 - 2] * (damage_mult)%) |
1-100 | +2% base cost |
torso, shoulderpads, shield | |
Exalted | Increases use rate of Swordsmanship skills by [12 - 14]% |
1-100 | +6% base cost |
sword, arms, shield | templar |
Exalted | Increases use rate of Swordsmanship skills by [8 - 10]% |
1-100 | (ilevel_feed * 6%) Will |
relic | |
Expanded | Splash and Field Radius: +[5 - 7]% |
1-100 | (ilevel_feed * 6%) Str |
fuel, rocket, relic | |
Expeditious | Increases use rate of Evocation skills by [16 - 18]% |
1-100 | +12% base cost |
focus item | |
Exploding | [11 - 15]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | +6% base cost |
weapon | |
Exploding | [3 - 5]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | +10% base cost |
weapon, shield | |
Exploding | [11 - 15]% chance to fire Exploding Spikes when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Exploding | [3 - 5]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Exploding | [3 - 5]% chance to fire Exploding Spikes when you get hit |
1-100 | +6% base cost |
armor, clothing, shield | |
Explosive | [5 - 10]% chance to cause a Fire Nova when it kills an enemy |
1-100 | +3% base cost |
weapon | |
Explosive | [1 - 2]% chance to cause a Fire Nova when it hits an enemy |
1-100 | +5% base cost |
weapon, shield | |
Explosive | [5 - 10]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Explosive | [1 - 2]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Explosive | [1 - 2]% chance to cause a Fire Nova when you get hit |
1-100 | +3% base cost |
armor, clothing, shield | |
Extinguishing | Adds ([200 - 250] * sfx_defense / 100) ignite defense Adds ([100 - 125] * sfx_defense / 100) shock defense |
5-100 | +3% base cost |
armor, shield | |
Extracircumferential | Splash and Field Radius: +[10 - 12]% |
1-100 | +6% base cost |
weapon | |
Falcon's | Accuracy: +[11 - 15] |
32-100 | [5 - 7] Acc |
armor | |
Falcon's | Accuracy: +[11 - 15] |
28-100 | [5 - 7] Acc |
armor | |
Falcon's | Accuracy: +[11 - 15] |
26-100 | [5 - 7] Acc |
armor | |
Fastened | Critical Chance Multiplier: +11% |
1-100 | (ilevel_feed * 10%) Acc |
tech | |
Faultless | Weapon Energy Consumption: -[12 - 13] |
1-100 | +12% base cost |
laser weapon | |
Faultless | Weapon Energy Consumption: -[9 - 10] |
1-100 | (ilevel_feed * 12%) Str |
tech, battery, fuel | |
Fearless | All Attributes: +[7 - 8] |
41-100 | [3 - 4] Acc [3 - 4] Str [3 - 4] Stam [3 - 4] Will |
armor | |
Fearless | All Attributes: +[8 - 9] |
37-100 | 4 Acc 4 Str 4 Stam 4 Will |
armor | |
Fearless | All Attributes: +[9 - 10] |
34-100 | [4 - 5] Acc [4 - 5] Str [4 - 5] Stam [4 - 5] Will |
armor | |
Febrile | Fire Damage (Thorns): ([3 - 4] * (damage_mult)%) |
5-100 | +4% base cost |
torso, shoulderpads, shield | |
Fevered | Fire Damage (Thorns): ([1 - 2] * (damage_mult)%) |
1-100 | +2% base cost |
torso, shoulderpads, shield | |
Fiery | Adds [1 - 3]% Fire Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic, fuel | |
Flailing | [11 - 18]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | +20% base cost |
weapon | |
Flailing | [11 - 13]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Flaming | Adds [4 - 6]% Fire Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic, fuel | |
Flaring | [11 - 13]% chance to fire Exploding Spikes when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Fortunate | +[45 - 50] Luck |
1-100 | +10% base cost |
armor | |
Fortunate | +[30 - 35] Luck |
1-100 | (ilevel_feed * 10%) Will |
relic | |
Fouled | Increases Damage by [10 - 20]% |
1-100 | +12% base cost |
focus item | |
Friar's | Willpower: +[6 - 10] |
16-46 | [3 - 5] Will |
armor | |
Friar's | Willpower: +[6 - 10] |
14-41 | [3 - 5] Will |
armor | |
Friar's | Willpower: +[6 - 10] |
13-37 | [3 - 5] Will |
armor | |
Full-Bodied | Health Regeneration: ([6 - 9] + ilevel * 60 + 30 / 256)/min Hit Points: +[28 - 35] |
1-25 | [4 - 5] Stam |
armor, shield | |
Full-Bodied | Health Regeneration: ([12 - 15] + ilevel * 60 + 30 / 256)/min Hit Points: +[62 - 70] |
13-37 | [8 - 9] Stam |
armor, shield | |
Full-Bodied | Health Regeneration: ([18 - 21] + ilevel * 60 + 30 / 256)/min Hit Points: +[96 - 105] |
26-100 | [13 - 14] Stam |
armor, shield | |
Full-Bodied | Health Regeneration: ([24 - 27] + ilevel * 60 + 30 / 256)/min Hit Points: +[131 - 140] |
38-100 | [17 - 18] Stam |
armor, shield | |
Fulminating | Adds [7 - 9]% Physical Damage Adds [7 - 9]% Fire Damage |
1-100 | +16% base cost |
weapon | |
Galvanized | Increases Electricity Damage by [15 - 17]% |
1-100 | +8% base cost |
weapon | |
Ghostly | Adds [4 - 6]% Spectral Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic, battery | |
Gladiator's | Plus 1 to all Skills |
25-100 | +50% base cost |
helm | templar |
Global | Splash and Field Radius: +[100 - 110]% |
1-100 | +24% base cost |
weapon | |
Glorified | Increases use rate of Swordsmanship skills by [8 - 10]% |
1-100 | +3% base cost |
sword, arms, shield | templar |
Glorified | Increases use rate of Swordsmanship skills by [4 - 6]% |
1-100 | (ilevel_feed * 3%) Will |
relic | |
Grievous | Duration of curse skills: +[8 - 11]% |
10-100 | +6% base cost |
armor | |
Grounded | Adds ([400 - 450] * sfx_defense / 100 + 2) shock defense Adds ([200 - 225] * sfx_defense / 100 + 2) phase defense |
15-100 | +12% base cost |
armor, shield | |
Guarded | Armor Value Increased: [20 - 24]% |
1-30 | +5% base cost |
armor, shield | |
Gunsmithed | Increases damage of Combat skills by [15 - 17]% |
1-100 | +8% base cost |
gun | hunter |
Hallowed | Adds (1 + [30 - 35] * sfx_attack / 50) to Phase Attack Strength |
1-100 | +8% base cost |
weapon | |
Hallowed | Adds (1 + [20 - 25] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 8%) Str |
mod | |
Hammering | Adds [1 - 3]% Physical Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic | |
Hardening | Stamina: +(ilevel / 4 + [8 - 9]) |
1-100 | (ilevel_feed * 8%) Stam |
mod | |
Harmonic | Adds ([150 - 175] * sfx_defense / 100 + 1) stun defense Adds ([300 - 350] * sfx_defense / 100 + 1) phase defense |
10-100 | +6% base cost |
armor, shield | |
Harmonized | Critical Damage Bonus: +[120 - 136]% |
1-100 | +20% base cost |
weapon | hunter |
Hawk's | Accuracy: +[7 - 9] |
1-25 | [2 - 3] Acc |
armor | |
Hawk's | Accuracy: +[11 - 18] |
13-37 | [3 - 6] Acc |
armor | |
Hawk's | Accuracy: +[20 - 27] |
26-100 | [6 - 9] Acc |
armor | |
Hawk's | Accuracy: +[28 - 35] |
38-100 | [9 - 11] Acc |
armor | |
Healing | Health Regeneration: ([6 - 9] + ilevel * 60 + 30 / 256)/min |
1-100 | (ilevel_feed * 4%) Stam |
relic | |
Healing | Health Regeneration: ([12 - 15] + ilevel * 60 + 30 / 256)/min |
1-100 | +4% base cost |
armor, shield | |
Healthful | Stamina: +(ilevel / 10 + [2 - 3]) |
1-100 | (ilevel_feed * 2%) Stam |
relic | |
Healthful | Stamina: +(ilevel / 8 + [4 - 5]) |
1-100 | (ilevel_feed * 4%) Stam |
relic | |
Healthful | Stamina: +(ilevel / 6 + [6 - 7]) |
1-100 | (ilevel_feed * 8%) Stam |
relic | |
Healthy | Hit Points: +[7 - 10] |
1-31 | [1 - 2] Stam |
armor, shield | |
Healthy | Hit Points: +[11 - 15] |
1-27 | 2 Stam |
armor, shield | |
Healthy | Hit Points: +[16 - 20] |
1-25 | 3 Stam |
armor, shield | |
Heavenly | Increases Damage by [46 - 49]% |
1-100 | +40% base cost |
weapon | |
Heavenly | Increases Damage by [10 - 15]% |
1-100 | +40% base cost |
armor | |
Heavenly | Increases Damage by [28 - 30]% |
1-100 | (ilevel_feed * 20%) Will |
mod | |
Heavy | Increases damage of Shield skills by [15 - 17]% |
1-100 | +8% base cost |
shield | templar |
Heroic | All Attributes: +[7 - 9] |
1-33 | [3 - 4] Acc [3 - 4] Str [3 - 4] Stam [3 - 4] Will |
armor | |
Heroic | All Attributes: +[11 - 13] |
17-100 | [5 - 6] Acc [5 - 6] Str [5 - 6] Stam [5 - 6] Will |
armor | |
Heroic | All Attributes: +[15 - 17] |
34-100 | [7 - 8] Acc [7 - 8] Str [7 - 8] Stam [7 - 8] Will |
armor | |
Hero's | Plus 1 to all Skills |
25-100 | +50% base cost |
helm | templar |
Hostile | Increases damage of Combat skills by [7 - 9]% |
1-100 | (ilevel_feed * 15%) Will |
mod | |
Hound's | Strength: +[6 - 10] |
16-46 | [3 - 5] Str |
armor | |
Hound's | Strength: +[6 - 10] |
14-41 | [3 - 5] Str |
armor | |
Hound's | Strength: +[6 - 10] |
13-37 | [3 - 5] Str |
armor | |
Hunter's | Weapon Accuracy: +[20 - 26]% |
1-100 | +3% base cost |
gun | |
Hunter's | Weapon Accuracy: +[10 - 16]% |
1-100 | (ilevel_feed * 3%) Acc |
tech | |
Hypercharged | Power Points: +[31 - 34] |
47-100 | 7 Will |
armor, shield | |
Hypercharged | Power Points: +[35 - 37] |
42-100 | 8 Will |
armor, shield | |
Hypercharged | Power Points: +[38 - 40] |
38-100 | [8 - 9] Will |
armor, shield | |
Igniting | Adds (1 + [30 - 35] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | +8% base cost |
weapon | |
Igniting | Adds (1 + [20 - 25] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 8%) Str |
mod | |
Immolating | Adds [1 - 2]% Fire Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | +16% base cost |
weapon | |
Immolating | Adds (2 + [10 - 15] * sfx_attack / 50) to Ignite Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) ignite defense |
1-100 | +16% base cost |
armor | |
Immolating | Adds [1 - 5]% Fire Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength |
1-100 | (ilevel_feed * 16%) Str |
mod | |
Immortalizing | Hit Point Bonus: +[6 - 8]% |
1-100 | +20% base cost |
armor, shield | |
Immunizing | Adds ([150 - 175] * sfx_defense / 100 + 1) ignite defense Adds ([300 - 350] * sfx_defense / 100 + 1) poison defense |
10-100 | +6% base cost |
armor, shield | |
Impaired | Decreases power cost of Evoker skills by -[20 - 30]% Decreases power cost of Summoner skills by -[20 - 30]% |
1-100 | armor, shield, weapon | cabalist | |
Impaired | Decreases power cost of Marksman skills by -[20 - 30]% Decreases power cost of Engineer skills by -[20 - 30]% |
1-100 | armor, shield, weapon | hunter | |
Impaired | Decreases power cost of Guardian skills by -[20 - 30]% Decreases power cost of Blademaster skills by -[20 - 30]% |
1-100 | armor, shield, weapon | templar | |
Impaling | Shield Penetration: [13 - 15]% |
1-100 | (ilevel_feed * 16%) Str |
mod | |
Impregnable | Armor Value Increased: [45 - 49]% |
20-100 | +22% base cost |
armor, shield | |
Incapacitating | Adds [1 - 2]% Electricity Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Shock Attack Strength |
1-100 | +16% base cost |
weapon | |
Incapacitating | Adds (2 + [10 - 15] * sfx_attack / 50) to Shock Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) shock defense |
1-100 | +16% base cost |
armor | |
Incapacitating | Adds [1 - 5]% Electricity Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 16%) Str |
mod | |
Increscent | Increases damage of Evocation skills by [15 - 17]% |
1-100 | +8% base cost |
focus item | |
Infesting | Adds [7 - 9]% Spectral Damage Adds [7 - 9]% Toxic Damage |
1-100 | +16% base cost |
weapon | |
Inflamed | Increases Fire Damage by [15 - 17]% |
1-100 | +8% base cost |
weapon | |
Inoculating | Adds ([200 - 225] * sfx_defense / 100 + 2) ignite defense Adds ([400 - 450] * sfx_defense / 100 + 2) poison defense |
15-100 | +12% base cost |
armor, shield | |
Integrated | Critical Damage Bonus: +[90 - 106]% |
1-100 | (ilevel_feed * 20%) Acc |
tech | |
Intense | Adds ([20 - 25] * sfx_attack / 50) to Stun Attack Strength |
1-100 | +4% base cost |
weapon | |
Intense | Adds ([10 - 15] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 4%) Str |
mod | |
Intrepid | Strength: +[7 - 9] |
1-25 | [2 - 3] Str |
armor | |
Intrepid | Strength: +[11 - 18] |
13-37 | [3 - 6] Str |
armor | |
Intrepid | Strength: +[20 - 27] |
26-100 | [6 - 9] Str |
armor | |
Intrepid | Strength: +[28 - 35] |
38-100 | [9 - 11] Str |
armor | |
Invigorating | Power Points: +[11 - 24] |
16-46 | [3 - 5] Will |
armor, shield | |
Invigorating | Power Points: +[15 - 17] |
14-41 | 4 Will |
armor, shield | |
Invigorating | Power Points: +[18 - 20] |
13-37 | [4 - 5] Will |
armor, shield | |
Jolting | Adds [4 - 6]% Electricity Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic, battery | |
Juggernaut's | Stamina: +[11 - 15] |
32-100 | [5 - 7] Stam |
armor | |
Juggernaut's | Stamina: +[11 - 15] |
28-100 | [5 - 7] Stam |
armor | |
Juggernaut's | Stamina: +[11 - 15] |
26-100 | [5 - 7] Stam |
armor | |
Juiced | Increases Electricity Damage by [10 - 12]% |
1-100 | +4% base cost |
weapon | |
Kaleidoscopic | Adds ([240 - 270] * sfx_defense / 100 + 2) defense against all special damage effects |
25-100 | +24% base cost |
armor, shield | |
Kindled | Increases Fire Damage by [10 - 12]% |
1-100 | +4% base cost |
weapon | |
Languid | Increases use rate of Evoker skills by -[20 - 30]% Increases use rate of Summoner skills by -[20 - 30]% |
1-100 | armor, shield, weapon | cabalist | |
Languid | Increases use rate of Marksman skills by -[20 - 30]% Increases use rate of Engineer skills by -[20 - 30]% |
1-100 | armor, shield, weapon | hunter | |
Languid | Increases use rate of Guardian skills by -[20 - 30]% Increases use rate of Blademaster skills by -[20 - 30]% |
1-100 | armor, shield, weapon | templar | |
Lethargic | Movement Speed Penalty: -[7 - 12]% |
1-100 | weapon, shield, helm, arms, shoulderpads | ||
Leviathan's | Stamina: +[16 - 18] |
47-100 | [8 - 9] Stam |
armor | |
Leviathan's | Stamina: +[16 - 19] |
42-100 | [8 - 9] Stam |
armor | |
Leviathan's | Stamina: +[16 - 20] |
38-100 | [8 - 10] Stam |
armor | |
Lionheart | Strength: +[16 - 18] |
47-100 | [8 - 9] Str |
armor | |
Lionheart | Strength: +[16 - 19] |
42-100 | [8 - 9] Str |
armor | |
Lionheart | Strength: +[16 - 20] |
38-100 | [8 - 10] Str |
armor | |
Loathsome | Increases Toxic Damage by [15 - 17]% |
1-100 | +8% base cost |
weapon | |
Lucent | Increases Spectral Damage by [15 - 17]% |
1-100 | +8% base cost |
weapon | |
Lucky | +[30 - 35] Luck |
1-100 | +5% base cost |
armor | |
Lucky | +[15 - 20] Luck |
1-100 | (ilevel_feed * 5%) Will |
relic | |
Magnified | Increases damage of Evocation skills by [20 - 22]% |
1-100 | +16% base cost |
focus item | |
Mammoth's | Stamina: +[2 - 5] |
1-31 | [1 - 2] Stam |
armor | |
Mammoth's | Stamina: +[3 - 5] |
1-27 | [1 - 2] Stam |
armor | |
Mammoth's | Stamina: +[4 - 5] |
1-25 | 2 Stam |
armor | |
Marksman's | Weapon Accuracy: +[40 - 46]% |
1-100 | +12% base cost |
gun | |
Marksman's | Weapon Accuracy: +[30 - 36]% |
1-100 | (ilevel_feed * 12%) Acc |
tech | |
Masterful | SURGE OF WRATH 3 |
14-100 | +30% base cost |
sword | templar |
Masterful | SURGE OF RESTORATION 3 |
4-100 | +30% base cost |
sword | templar |
Masterful | SURGE OF SPEED 3 |
20-100 | +30% base cost |
sword | templar |
Masterful | SURGE MASTERY 3 |
32-100 | +30% base cost |
weapon | templar |
Masterful | CALL OF THE CHOSEN 3 |
14-100 | +30% base cost |
weapon | templar |
Masterful | ANGELIC ORATOR 3 |
26-100 | +30% base cost |
weapon | templar |
Masterful | HEAVEN'S ARC 3 |
8-100 | +30% base cost |
sword | templar |
Masterful | CROSSCUTTER 3 |
14-100 | +30% base cost |
sword | templar |
Masterful | SWORD MASTER 3 |
26-100 | +30% base cost |
sword | templar |
Masterful | SWORD TYPHOON 3 |
38-100 | +30% base cost |
sword | templar |
Masterful | HAMPER 3 |
32-100 | +30% base cost |
sword | templar |
Masterful | SWORD OF RECKONING 3 |
4-100 | +30% base cost |
sword | templar |
Masterful | SWORD OF AUTHORITY 3 |
20-100 | +30% base cost |
sword | templar |
Masterful | CHARGE 3 |
8-100 | +30% base cost |
sword | templar |
Masterful | ONSLAUGHT 3 |
26-100 | +30% base cost |
sword | templar |
Masterful | PATH OF RIGHTEOUSNESS 3 |
38-100 | +30% base cost |
sword | templar |
Masterful | SWORD OF JUSTICE 3 |
4-100 | +30% base cost |
sword | templar |
Masterful | SWEEPING STRIKE 3 |
14-100 | +30% base cost |
sword | templar |
Masterful | WHIRLWIND 3 |
38-100 | +30% base cost |
sword | templar |
Masterful | THORNS 3 |
26-100 | +30% base cost |
weapon | templar |
Masterful | AURA OF POWER 3 |
8-100 | +30% base cost |
weapon | templar |
Masterful | AURA OF THE ELEMENTS 3 |
20-100 | +30% base cost |
weapon | templar |
Masterful | AURA OF ZEAL 3 |
32-100 | +30% base cost |
weapon | templar |
Masterful | AURA OF DEFLECTION 3 |
20-100 | +30% base cost |
weapon | templar |
Masterful | AURA OF VENGEANCE 3 |
32-100 | +30% base cost |
weapon | templar |
Masterful | SPIRITUAL TOUGHNESS 3 |
20-100 | +30% base cost |
shield | templar |
Masterful | AURA OF DEFLECTION 3 |
26-100 | +30% base cost |
weapon | templar |
Masterful | AURA OF VENGEANCE 3 |
38-100 | +30% base cost |
weapon | templar |
Masterful | PRAYER OF HEALING 3 |
14-100 | +30% base cost |
weapon | templar |
Masterful | GREAT DEFENDER 3 |
38-100 | +30% base cost |
weapon | templar |
Masterful | PRAYER OF RETRIBUTION 3 |
26-100 | +30% base cost |
weapon | templar |
Masterful | AURA OF RENEWAL 3 |
4-100 | +30% base cost |
weapon | templar |
Masterful | AURA OF DEFENSE 3 |
14-100 | +30% base cost |
weapon | templar |
Masterful | AURA OF SALVATION 3 |
20-100 | +30% base cost |
weapon | templar |
Masterful | GRAND AURA 3 |
32-100 | +30% base cost |
weapon | templar |
Masterful | CHALLENGE 3 |
8-100 | +30% base cost |
weapon | templar |
Masterful | DENOUNCE 3 |
20-100 | +30% base cost |
weapon | templar |
Masterful | HEAVENLY CONDEMNATION 3 |
26-100 | +30% base cost |
weapon | templar |
Masterful | PROVOKE 3 |
32-100 | +30% base cost |
weapon | templar |
Masterful | SHIELD OF FAITH 3 |
8-100 | +30% base cost |
shield | templar |
Masterful | SHIELD WALL 3 |
32-100 | +30% base cost |
shield | templar |
Masterful | SHIELD BASH 3 |
4-100 | +30% base cost |
shield | templar |
Masterful | SHIELD TURN 3 |
14-100 | +30% base cost |
shield | templar |
Masterful | SHIELD CHARGE 3 |
26-100 | +30% base cost |
shield | templar |
Masterful | STAMPEDE 3 |
38-100 | +30% base cost |
sword | templar |
Masterful | ANCHOR 3 |
8-100 | +30% base cost |
weapon | templar |
Masterful | SHIELD MASTER 3 |
32-100 | +30% base cost |
shield | templar |
Masterful | HAMPER 3 |
14-100 | +30% base cost |
sword | templar |
Masterful | HEAVEN'S ARC 3 |
32-100 | +30% base cost |
sword | templar |
Masterful | AURA OF THORNS 3 |
20-100 | +30% base cost |
weapon | templar |
Masterful | REBOUNDER ROUNDS 3 |
8-100 | +30% base cost |
weapon | hunter |
Masterful | RAVAGER ROUNDS 3 |
20-100 | +30% base cost |
weapon | hunter |
Masterful | CONCUSSION ROUNDS 3 |
32-100 | +30% base cost |
weapon | hunter |
Masterful | DEAD EYE 3 |
14-100 | +30% base cost |
weapon | hunter |
Masterful | WEAPON MASTER 3 |
26-100 | +30% base cost |
weapon | hunter |
Masterful | BEACON 3 |
8-100 | +30% base cost |
weapon | hunter |
Masterful | ELEMENTAL BEACON 3 |
20-100 | +30% base cost |
weapon | hunter |
Masterful | MULTI BEACON 3 |
38-100 | +30% base cost |
weapon | hunter |
Masterful | TACTICAL STANCE 3 |
4-100 | +30% base cost |
weapon | hunter |
Masterful | OVERSHIELD 3 |
14-100 | +30% base cost |
weapon | hunter |
Masterful | ELEMENTAL VISION 3 |
26-100 | +30% base cost |
weapon | hunter |
Masterful | SNIPER 3 |
8-100 | +30% base cost |
weapon | hunter |
Masterful | MASTER SNIPER 3 |
32-100 | +30% base cost |
weapon | hunter |
Masterful | RAPID FIRE 3 |
4-100 | +30% base cost |
weapon | hunter |
Masterful | CONTROLLED BURST 3 |
32-100 | +30% base cost |
weapon | hunter |
Masterful | HEIGHTENED SENSES 3 |
20-100 | +30% base cost |
weapon | hunter |
Masterful | MULTISHOT 3 |
38-100 | +30% base cost |
weapon | hunter |
Masterful | ESCAPE 3 |
8-100 | +30% base cost |
weapon | hunter |
Masterful | ESCAPE ARTIST 3 |
26-100 | +30% base cost |
weapon | hunter |
Masterful | EXPLOSIVE GRENADE 3 |
4-100 | +30% base cost |
weapon | hunter |
Masterful | PHASE GRENADE 3 |
14-100 | +30% base cost |
weapon | hunter |
Masterful | TOXIC GRENADE 3 |
26-100 | +30% base cost |
weapon | hunter |
Masterful | FLASHCRASHER GRENADE 3 |
38-100 | +30% base cost |
weapon | hunter |
Masterful | NAPALM STRIKE 3 |
8-100 | +30% base cost |
weapon | hunter |
Masterful | SMACKDOWN 3 |
20-100 | +30% base cost |
weapon | hunter |
Masterful | SHOCK AND AWE 3 |
32-100 | +30% base cost |
weapon | hunter |
Masterful | RAPID FIRE 3 |
14-100 | +30% base cost |
weapon | hunter |
Masterful | PHASE GRENADE 3 |
32-100 | +30% base cost |
weapon | hunter |
Masterful | SMACKDOWN 3 |
14-100 | +30% base cost |
weapon | hunter |
Masterful | SHOCK AND AWE 3 |
26-100 | +30% base cost |
weapon | hunter |
Masterful | NAPALM STRIKE 3 |
38-100 | +30% base cost |
weapon | hunter |
Masterful | ESCAPE 3 |
20-100 | +30% base cost |
weapon | hunter |
Masterful | INHIBITOR BOTS 3 |
4-100 | +30% base cost |
weapon | hunter |
Masterful | CONCUSSIVE CRASH 3 |
14-100 | +30% base cost |
weapon | hunter |
Masterful | HASTE BOT 3 |
26-100 | +30% base cost |
weapon | hunter |
Masterful | ROCKET BOT 3 |
8-100 | +30% base cost |
weapon | hunter |
Masterful | BOMBER BOT 3 |
32-100 | +30% base cost |
weapon | hunter |
Masterful | NANOBOTS 3 |
38-100 | +30% base cost |
weapon | hunter |
Masterful | MOLOTOV ASSAULT 3 |
20-100 | +30% base cost |
weapon | hunter |
Masterful | MASTER ENGINEER 3 |
32-100 | +30% base cost |
weapon | hunter |
Masterful | GYROBLADE 3 |
38-100 | +30% base cost |
weapon | hunter |
Masterful | CONSTRUCT DRONE 3 |
4-100 | +30% base cost |
weapon | hunter |
Masterful | MEDPAK RETROFIT 3 |
8-100 | +30% base cost |
weapon | hunter |
Masterful | REPAIR DRONE 3 |
8-100 | +30% base cost |
weapon | hunter |
Masterful | TACTICAL MODE 3 |
20-100 | +30% base cost |
weapon | hunter |
Masterful | ADVANCED TACTICAL MODE 3 |
32-100 | +30% base cost |
weapon | hunter |
Masterful | WORD OF FEAR 3 |
8-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | BLOOD SURGE 3 |
14-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | ELEMENTAL DRAIN 3 |
38-100 | +30% base cost |
focus item | cabalist |
Masterful | BLINK 3 |
32-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | AFTERLIFE 3 |
4-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | DRAIN LIFE 3 |
14-100 | +30% base cost |
focus item | cabalist |
Masterful | BROM'S CURSE 3 |
26-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | ELEMENTAL NOVA 3 |
26-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | MASTER OF THE ELEMENTS 3 |
38-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | SUMMON FIRE ELEMENTAL 3 |
4-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | SUMMON SPECTRAL ELEMENTAL 3 |
14-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | SUMMON FORCE ELEMENTAL 3 |
20-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | SUMMON STORM ELEMENTAL 3 |
26-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | SUMMON TOXIC ELEMENTAL 3 |
32-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | MASTER OF THE FLAME 3 |
8-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | BLOOD LINK 3 |
8-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | SUMMONING CIRCLE 3 |
20-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | MEAT SHIELD 3 |
8-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | SPELLSTORM 3 |
32-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | SUMMON CARNAGOR 3 |
4-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | SUMMON WITCH DOCTOR 3 |
14-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | SUMMON WARPER 3 |
26-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | SUMMON REAPER 3 |
38-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | ENRAGE 3 |
8-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | DOMINATE 3 |
20-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | SPECTRAL STRIKE 3 |
32-100 | +30% base cost |
focus item, gun | cabalist |
Masterful | BROM'S CURSE 3 |
8-100 | +30% base cost |
weapon | cabalist |
Masterful | AFTERLIFE 3 |
32-100 | +30% base cost |
weapon | cabalist |
Masterful | SPECTRAL CURSE 3 |
38-100 | +30% base cost |
weapon | cabalist |
Masterful | DRAIN POWER 3 |
8-100 | +30% base cost |
focus item | cabalist |
Masterful | DRAIN LIFE 3 |
20-100 | +30% base cost |
focus item | cabalist |
Masterful | ELEMENTAL DRAIN 3 |
32-100 | +30% base cost |
focus item | cabalist |
Masterful | WORD OF FEAR 3 |
4-100 | +30% base cost |
weapon | cabalist |
Masterful | ARCANE SHIELD 3 |
14-100 | +30% base cost |
focus item | cabalist |
Masterful | CONCENTRATE DAMAGE 3 |
26-100 | +30% base cost |
weapon | cabalist |
Masterful | SUMMON EMBER 3 |
20-100 | +30% base cost |
weapon | cabalist |
Masterful | BLINK 3 |
26-100 | +30% base cost |
weapon | cabalist |
Masterful | FIRESTORM 3 |
4-100 | +30% base cost |
focus item | cabalist |
Masterful | FLAMESHARDS 3 |
20-100 | +30% base cost |
focus item | cabalist |
Masterful | HELLFIRE 3 |
38-100 | +30% base cost |
focus item | cabalist |
Masterful | SPECTRAL BOLT 3 |
4-100 | +30% base cost |
focus item | cabalist |
Masterful | SPECTRAL LASH 3 |
14-100 | +30% base cost |
focus item | cabalist |
Masterful | SPECTRAL LASH MASTERY 3 |
32-100 | +30% base cost |
focus item | cabalist |
Masterful | LIGHTNING FIELD 3 |
14-100 | +30% base cost |
focus item | cabalist |
Masterful | TEMPEST 3 |
26-100 | +30% base cost |
focus item | cabalist |
Masterful | ARC LEGION 3 |
38-100 | +30% base cost |
focus item | cabalist |
Masterful | DEMONSPINE 3 |
8-100 | +30% base cost |
focus item | cabalist |
Masterful | BONE SHARDS 3 |
14-100 | +30% base cost |
focus item | cabalist |
Masterful | SKULLSPLITTER 3 |
26-100 | +30% base cost |
focus item | cabalist |
Masterful | VENOMOUS SPIRIT 3 |
8-100 | +30% base cost |
focus item | cabalist |
Masterful | VENOM ARMOR 3 |
20-100 | +30% base cost |
focus item | cabalist |
Masterful | SWARM 3 |
32-100 | +30% base cost |
focus item | cabalist |
Medicant | Health Regeneration: ([12 - 15] + ilevel * 60 + 30 / 256)/min |
5-100 | (ilevel_feed * 8%) Stam |
relic | |
Medicant | Health Regeneration: ([18 - 21] + ilevel * 60 + 30 / 256)/min |
5-100 | +8% base cost |
armor, shield | |
Megacircumferential | Splash and Field Radius: +[20 - 22]% |
1-100 | +24% base cost |
weapon | |
Miserly | Decreases power cost of Swordsmanship skills by [16 - 18]% |
1-100 | +12% base cost |
sword, arms, shield | templar |
Miserly | Decreases power cost of Swordsmanship skills by [12 - 14]% |
1-100 | (ilevel_feed * 12%) Will |
relic | |
Moderate | Decreases power cost of Swordsmanship skills by [8 - 10]% |
1-100 | +3% base cost |
sword, arms, shield | templar |
Moderate | Decreases power cost of Swordsmanship skills by [4 - 6]% |
1-100 | (ilevel_feed * 3%) Will |
relic | |
Monolithic | Total Armor Value Increased: 4% |
1-100 | +16% base cost |
armor, shield | |
Mordacious | Minion Damage: +(ilevel / 5 + [1 - 5])% |
1-100 | (ilevel_feed * 12%) Will |
mod | |
Necro Hunter's | +[48 - 54]% Damage to Necros |
1-100 | +8% base cost |
weapon | |
Necro Hunter's | +[36 - 42]% Damage to Necros |
1-100 | (ilevel_feed * 8%) Will |
mod | |
Necro Lasher's | Critical Damage Bonus (Necros): +[120 - 150]% |
1-100 | +2% base cost |
weapon | |
Necro Lasher's | Critical Damage Bonus (Necros): +[60 - 90]% |
1-100 | (ilevel_feed * 2%) Acc |
relic | |
Necro Mauler's | Critical Damage Bonus (Necros): +[180 - 210]% |
1-100 | +4% base cost |
weapon | |
Necro Mauler's | Critical Damage Bonus (Necros): +[120 - 150]% |
1-100 | (ilevel_feed * 4%) Acc |
relic | |
Necro Seeker's | +[24 - 30]% Damage to Necros |
1-100 | +2% base cost |
weapon | |
Necro Seeker's | +[12 - 18]% Damage to Necros |
1-100 | (ilevel_feed * 2%) Will |
mod | |
Necro Slayer's | Critical Damage Bonus (Necros): +[240 - 270]% |
1-100 | +8% base cost |
weapon | |
Necro Slayer's | Critical Damage Bonus (Necros): +[180 - 210]% |
1-100 | (ilevel_feed * 8%) Acc |
relic | |
Necro Tracker's | +[36 - 42]% Damage to Necros |
1-100 | +4% base cost |
weapon | |
Necro Tracker's | +[24 - 30]% Damage to Necros |
1-100 | (ilevel_feed * 4%) Will |
mod | |
Necrobane | Critical Chance Multiplier (Necros): +[40 - 45]% |
1-100 | +8% base cost |
weapon | |
Necrobane | Critical Chance Multiplier (Necros): +[30 - 35]% |
1-100 | (ilevel_feed * 8%) Acc |
mod | |
Necroblight | Critical Chance Multiplier (Necros): +[20 - 25]% |
1-100 | +2% base cost |
weapon | |
Necroblight | Critical Chance Multiplier (Necros): +[10 - 15]% |
1-100 | (ilevel_feed * 2%) Acc |
mod | |
Necroscourge | Critical Chance Multiplier (Necros): +[30 - 35]% |
1-100 | +4% base cost |
weapon | |
Necroscourge | Critical Chance Multiplier (Necros): +[20 - 25]% |
1-100 | (ilevel_feed * 4%) Acc |
mod | |
NecroSlaughterer's | +[36 - 42]% Damage to Necros Critical Damage Bonus (Necros): +[180 - 210]% |
1-100 | (ilevel_feed * 16%) Acc |
mod | |
Nemesis' | Critical Chance Bonus: +[4 - 5]% |
1-100 | +16% base cost |
weapon | |
Nemesis' | Critical Chance Bonus: +3% |
1-100 | (ilevel_feed * 16%) Acc |
tech, relic | |
Nimble | Movement Speed Bonus: +[11 - 15]% |
1-100 | +16% base cost |
boots | |
Noxious | Adds [4 - 6]% Toxic Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic, fuel | |
Optic Enhancement | Accuracy: +(ilevel / 10 + [2 - 3]) |
1-100 | (ilevel_feed * 2%) Stam |
tech | |
Optic Enhancement | Accuracy: +(ilevel / 8 + [4 - 5]) |
1-100 | (ilevel_feed * 4%) Stam |
tech | |
Optic Enhancement | Accuracy: +(ilevel / 6 + [6 - 7]) |
1-100 | (ilevel_feed * 8%) Stam |
tech | |
Panacea | Health Regeneration: ([18 - 21] + ilevel * 60 + 30 / 256)/min |
10-100 | (ilevel_feed * 16%) Stam |
relic | |
Panacea | Health Regeneration: ([24 - 27] + ilevel * 60 + 30 / 256)/min |
10-100 | +16% base cost |
armor, shield | |
Parsimonious | Decreases power cost of Evocation skills by [16 - 18]% |
1-100 | +12% base cost |
focus item | |
Penetrating | Shield Penetration: [10 - 12]% |
1-100 | +16% base cost |
weapon | |
Penetrating | Shield Penetration: [7 - 9]% |
1-100 | (ilevel_feed * 16%) Str |
ammo, tech, relic | |
Perforating | Shield Penetration: [4 - 6]% |
1-100 | +4% base cost |
weapon | |
Perforating | Shield Penetration: [1 - 3]% |
1-100 | (ilevel_feed * 4%) Str |
ammo, tech, relic | |
Pernicous | Adds [7 - 9]% Physical Damage Adds [7 - 9]% Toxic Damage |
1-100 | +16% base cost |
weapon | |
Persisting | Duration of boost skills: +[12 - 15]% |
20-100 | +12% base cost |
armor | |
Piercing | Shield Penetration: [7 - 9]% |
1-100 | +8% base cost |
weapon | |
Piercing | Shield Penetration: [4 - 6]% |
1-100 | (ilevel_feed * 8%) Str |
ammo, tech, relic | |
Pioneer's | Plus 1 to all Skills |
25-100 | +50% base cost |
helm | hunter |
Poisonous | Adds [1 - 3]% Toxic Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic, fuel | |
Polluted | Adds (1 + [30 - 35] * sfx_attack / 50) to Poison Attack Strength |
1-100 | +8% base cost |
weapon | |
Polluted | Adds (1 + [20 - 25] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 8%) Str |
mod | |
Pontific | Willpower: +[7 - 9] |
1-25 | [2 - 3] Will |
armor | |
Pontific | Willpower: +[11 - 18] |
13-37 | [3 - 6] Will |
armor | |
Pontific | Willpower: +[20 - 27] |
26-100 | [6 - 9] Will |
armor | |
Pontific | Willpower: +[28 - 35] |
38-100 | [9 - 11] Will |
armor | |
Pounding | Adds [4 - 6]% Physical Damage |
1-100 | (ilevel_feed * 10%) Will |
ammo, rocket, tech, relic | |
Powered | Electricity Dmg (Thorns): ([1 - 2] * (damage_mult)%) |
1-100 | +2% base cost |
torso, shoulderpads, shield | |
Practical | Decreases power cost of Swordsmanship skills by [12 - 14]% |
1-100 | +6% base cost |
sword, arms, shield | templar |
Practical | Decreases power cost of Swordsmanship skills by [8 - 10]% |
1-100 | (ilevel_feed * 6%) Will |
relic | |
Precise | Firing Accuracy: +[27 - 31] |
1-100 | +6% base cost |
gun | |
Precise | Firing Accuracy: +[18 - 22] |
1-100 | (ilevel_feed * 6%) Acc |
tech | |
Prescience | Accuracy: +(ilevel / 4 + [8 - 9]) |
1-100 | (ilevel_feed * 8%) Stam |
mod | |
Preternatural | Adds [4 - 6]% Spectral Damage Adds [4 - 6]% Toxic Damage |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Primal | Adds ([120 - 150] * sfx_defense / 100) defense against all special damage effects |
5-100 | +6% base cost |
armor, shield | |
Prismatically Charged | [1 - 2]% chance to release Charged Bolts when you get hit [2 - 3]% chance to cause a Toxic Nova when you get hit [2 - 3]% chance to cause a Fire Nova when you get hit [2 - 3]% chance to cause a Spectral Nova when you get hit [1 - 2]% chance to release an Electric Discharge when you get hit [1 - 2]% chance to fire Exploding Spikes when you get hit [1 - 2]% chance to unleash Rebounder Bolts when you get hit [1 - 2]% chance to spray shrapnel when you get hit |
1-100 | +12% base cost |
armor | |
Proficient | SURGE OF WRATH 2 |
11-100 | +15% base cost |
sword | templar |
Proficient | SURGE OF RESTORATION 2 |
2-100 | +15% base cost |
sword | templar |
Proficient | SURGE OF SPEED 2 |
16-100 | +15% base cost |
sword | templar |
Proficient | SURGE MASTERY 2 |
26-100 | +15% base cost |
weapon | templar |
Proficient | CALL OF THE CHOSEN 2 |
11-100 | +15% base cost |
weapon | templar |
Proficient | ANGELIC ORATOR 2 |
21-100 | +15% base cost |
weapon | templar |
Proficient | HEAVEN'S ARC 2 |
6-100 | +15% base cost |
sword | templar |
Proficient | CROSSCUTTER 2 |
11-100 | +15% base cost |
sword | templar |
Proficient | SWORD MASTER 2 |
21-100 | +15% base cost |
sword | templar |
Proficient | SWORD TYPHOON 2 |
31-100 | +15% base cost |
sword | templar |
Proficient | HAMPER 2 |
26-100 | +15% base cost |
sword | templar |
Proficient | SWORD OF RECKONING 2 |
2-100 | +15% base cost |
sword | templar |
Proficient | SWORD OF AUTHORITY 2 |
16-100 | +15% base cost |
sword | templar |
Proficient | CHARGE 2 |
6-100 | +15% base cost |
sword | templar |
Proficient | ONSLAUGHT 2 |
21-100 | +15% base cost |
sword | templar |
Proficient | PATH OF RIGHTEOUSNESS 2 |
31-100 | +15% base cost |
sword | templar |
Proficient | SWORD OF JUSTICE 2 |
2-100 | +15% base cost |
sword | templar |
Proficient | SWEEPING STRIKE 2 |
11-100 | +15% base cost |
sword | templar |
Proficient | WHIRLWIND 2 |
31-100 | +15% base cost |
sword | templar |
Proficient | THORNS 2 |
21-100 | +15% base cost |
weapon | templar |
Proficient | AURA OF POWER 2 |
6-100 | +15% base cost |
weapon | templar |
Proficient | AURA OF THE ELEMENTS 2 |
16-100 | +15% base cost |
weapon | templar |
Proficient | AURA OF ZEAL 2 |
26-100 | +15% base cost |
weapon | templar |
Proficient | AURA OF DEFLECTION 2 |
16-100 | +15% base cost |
weapon | templar |
Proficient | AURA OF VENGEANCE 2 |
26-100 | +15% base cost |
weapon | templar |
Proficient | SPIRITUAL TOUGHNESS 2 |
16-100 | +15% base cost |
shield | templar |
Proficient | AURA OF DEFLECTION 2 |
21-100 | +15% base cost |
weapon | templar |
Proficient | AURA OF VENGEANCE 2 |
31-100 | +15% base cost |
weapon | templar |
Proficient | PRAYER OF HEALING 2 |
11-100 | +15% base cost |
weapon | templar |
Proficient | GREAT DEFENDER 2 |
31-100 | +15% base cost |
weapon | templar |
Proficient | PRAYER OF RETRIBUTION 2 |
21-100 | +15% base cost |
weapon | templar |
Proficient | AURA OF RENEWAL 2 |
2-100 | +15% base cost |
weapon | templar |
Proficient | AURA OF DEFENSE 2 |
11-100 | +15% base cost |
weapon | templar |
Proficient | AURA OF SALVATION 2 |
16-100 | +15% base cost |
weapon | templar |
Proficient | GRAND AURA 2 |
26-100 | +15% base cost |
weapon | templar |
Proficient | CHALLENGE 2 |
6-100 | +15% base cost |
weapon | templar |
Proficient | DENOUNCE 2 |
16-100 | +15% base cost |
weapon | templar |
Proficient | HEAVENLY CONDEMNATION 2 |
21-100 | +15% base cost |
weapon | templar |
Proficient | PROVOKE 2 |
26-100 | +15% base cost |
weapon | templar |
Proficient | SHIELD OF FAITH 2 |
6-100 | +15% base cost |
shield | templar |
Proficient | SHIELD WALL 2 |
26-100 | +15% base cost |
shield | templar |
Proficient | SHIELD BASH 2 |
2-100 | +15% base cost |
shield | templar |
Proficient | SHIELD TURN 2 |
11-100 | +15% base cost |
shield | templar |
Proficient | SHIELD CHARGE 2 |
21-100 | +15% base cost |
shield | templar |
Proficient | STAMPEDE 2 |
31-100 | +15% base cost |
sword | templar |
Proficient | ANCHOR 2 |
6-100 | +15% base cost |
weapon | templar |
Proficient | SHIELD MASTER 2 |
26-100 | +15% base cost |
shield | templar |
Proficient | HAMPER 2 |
11-100 | +15% base cost |
sword | templar |
Proficient | HEAVEN'S ARC 2 |
26-100 | +15% base cost |
sword | templar |
Proficient | AURA OF THORNS 2 |
16-100 | +15% base cost |
weapon | templar |
Proficient | REBOUNDER ROUNDS 2 |
6-100 | +15% base cost |
weapon | hunter |
Proficient | RAVAGER ROUNDS 2 |
16-100 | +15% base cost |
weapon | hunter |
Proficient | CONCUSSION ROUNDS 2 |
26-100 | +15% base cost |
weapon | hunter |
Proficient | DEAD EYE 2 |
11-100 | +15% base cost |
weapon | hunter |
Proficient | WEAPON MASTER 2 |
21-100 | +15% base cost |
weapon | hunter |
Proficient | BEACON 2 |
6-100 | +15% base cost |
weapon | hunter |
Proficient | ELEMENTAL BEACON 2 |
16-100 | +15% base cost |
weapon | hunter |
Proficient | MULTI BEACON 2 |
31-100 | +15% base cost |
weapon | hunter |
Proficient | TACTICAL STANCE 2 |
2-100 | +15% base cost |
weapon | hunter |
Proficient | OVERSHIELD 2 |
11-100 | +15% base cost |
weapon | hunter |
Proficient | ELEMENTAL VISION 2 |
21-100 | +15% base cost |
weapon | hunter |
Proficient | SNIPER 2 |
6-100 | +15% base cost |
weapon | hunter |
Proficient | MASTER SNIPER 2 |
26-100 | +15% base cost |
weapon | hunter |
Proficient | RAPID FIRE 2 |
2-100 | +15% base cost |
weapon | hunter |
Proficient | CONTROLLED BURST 2 |
26-100 | +15% base cost |
weapon | hunter |
Proficient | HEIGHTENED SENSES 2 |
16-100 | +15% base cost |
weapon | hunter |
Proficient | MULTISHOT 2 |
31-100 | +15% base cost |
weapon | hunter |
Proficient | ESCAPE 2 |
6-100 | +15% base cost |
weapon | hunter |
Proficient | ESCAPE ARTIST 2 |
21-100 | +15% base cost |
weapon | hunter |
Proficient | EXPLOSIVE GRENADE 2 |
2-100 | +15% base cost |
weapon | hunter |
Proficient | PHASE GRENADE 2 |
11-100 | +15% base cost |
weapon | hunter |
Proficient | TOXIC GRENADE 2 |
21-100 | +15% base cost |
weapon | hunter |
Proficient | FLASHCRASHER GRENADE 2 |
31-100 | +15% base cost |
weapon | hunter |
Proficient | NAPALM STRIKE 2 |
6-100 | +15% base cost |
weapon | hunter |
Proficient | SMACKDOWN 2 |
16-100 | +15% base cost |
weapon | hunter |
Proficient | SHOCK AND AWE 2 |
26-100 | +15% base cost |
weapon | hunter |
Proficient | RAPID FIRE 2 |
11-100 | +15% base cost |
weapon | hunter |
Proficient | PHASE GRENADE 2 |
26-100 | +15% base cost |
weapon | hunter |
Proficient | SMACKDOWN 2 |
11-100 | +15% base cost |
weapon | hunter |
Proficient | SHOCK AND AWE 2 |
21-100 | +15% base cost |
weapon | hunter |
Proficient | NAPALM STRIKE 2 |
31-100 | +15% base cost |
weapon | hunter |
Proficient | ESCAPE 2 |
16-100 | +15% base cost |
weapon | hunter |
Proficient | INHIBITOR BOTS 2 |
2-100 | +15% base cost |
weapon | hunter |
Proficient | CONCUSSIVE CRASH 2 |
11-100 | +15% base cost |
weapon | hunter |
Proficient | HASTE BOT 2 |
21-100 | +15% base cost |
weapon | hunter |
Proficient | ROCKET BOT 2 |
6-100 | +15% base cost |
weapon | hunter |
Proficient | BOMBER BOT 2 |
26-100 | +15% base cost |
weapon | hunter |
Proficient | NANOBOTS 2 |
31-100 | +15% base cost |
weapon | hunter |
Proficient | MOLOTOV ASSAULT 2 |
16-100 | +15% base cost |
weapon | hunter |
Proficient | MASTER ENGINEER 2 |
26-100 | +15% base cost |
weapon | hunter |
Proficient | GYROBLADE 2 |
31-100 | +15% base cost |
weapon | hunter |
Proficient | CONSTRUCT DRONE 2 |
2-100 | +15% base cost |
weapon | hunter |
Proficient | MEDPAK RETROFIT 2 |
6-100 | +15% base cost |
weapon | hunter |
Proficient | REPAIR DRONE 2 |
6-100 | +15% base cost |
weapon | hunter |
Proficient | TACTICAL MODE 2 |
16-100 | +15% base cost |
weapon | hunter |
Proficient | ADVANCED TACTICAL MODE 2 |
26-100 | +15% base cost |
weapon | hunter |
Proficient | WORD OF FEAR 2 |
6-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | BLOOD SURGE 2 |
11-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | ELEMENTAL DRAIN 2 |
31-100 | +15% base cost |
focus item | cabalist |
Proficient | BLINK 2 |
26-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | AFTERLIFE 2 |
2-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | DRAIN LIFE 2 |
11-100 | +15% base cost |
focus item | cabalist |
Proficient | BROM'S CURSE 2 |
21-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | ELEMENTAL NOVA 2 |
21-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | MASTER OF THE ELEMENTS 2 |
31-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | SUMMON FIRE ELEMENTAL 2 |
2-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | SUMMON SPECTRAL ELEMENTAL 2 |
11-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | SUMMON FORCE ELEMENTAL 2 |
16-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | SUMMON STORM ELEMENTAL 2 |
21-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | SUMMON TOXIC ELEMENTAL 2 |
26-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | MASTER OF THE FLAME 2 |
6-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | BLOOD LINK 2 |
6-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | SUMMONING CIRCLE 2 |
16-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | MEAT SHIELD 2 |
6-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | SPELLSTORM 2 |
26-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | SUMMON CARNAGOR 2 |
2-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | SUMMON WITCH DOCTOR 2 |
11-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | SUMMON WARPER 2 |
21-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | SUMMON REAPER 2 |
31-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | ENRAGE 2 |
6-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | DOMINATE 2 |
16-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | SPECTRAL STRIKE 2 |
26-100 | +15% base cost |
focus item, gun | cabalist |
Proficient | BROM'S CURSE 2 |
6-100 | +15% base cost |
weapon | cabalist |
Proficient | AFTERLIFE 2 |
26-100 | +15% base cost |
weapon | cabalist |
Proficient | SPECTRAL CURSE 2 |
31-100 | +15% base cost |
weapon | cabalist |
Proficient | DRAIN POWER 2 |
6-100 | +15% base cost |
focus item | cabalist |
Proficient | DRAIN LIFE 2 |
16-100 | +15% base cost |
focus item | cabalist |
Proficient | ELEMENTAL DRAIN 2 |
26-100 | +15% base cost |
focus item | cabalist |
Proficient | WORD OF FEAR 2 |
2-100 | +15% base cost |
weapon | cabalist |
Proficient | ARCANE SHIELD 2 |
11-100 | +15% base cost |
focus item | cabalist |
Proficient | CONCENTRATE DAMAGE 2 |
21-100 | +15% base cost |
weapon | cabalist |
Proficient | SUMMON EMBER 2 |
16-100 | +15% base cost |
weapon | cabalist |
Proficient | BLINK 2 |
21-100 | +15% base cost |
weapon | cabalist |
Proficient | FIRESTORM 2 |
2-100 | +15% base cost |
focus item | cabalist |
Proficient | FLAMESHARDS 2 |
16-100 | +15% base cost |
focus item | cabalist |
Proficient | HELLFIRE 2 |
31-100 | +15% base cost |
focus item | cabalist |
Proficient | SPECTRAL BOLT 2 |
2-100 | +15% base cost |
focus item | cabalist |
Proficient | SPECTRAL LASH 2 |
11-100 | +15% base cost |
focus item | cabalist |
Proficient | SPECTRAL LASH MASTERY 2 |
26-100 | +15% base cost |
focus item | cabalist |
Proficient | LIGHTNING FIELD 2 |
11-100 | +15% base cost |
focus item | cabalist |
Proficient | TEMPEST 2 |
21-100 | +15% base cost |
focus item | cabalist |
Proficient | ARC LEGION 2 |
31-100 | +15% base cost |
focus item | cabalist |
Proficient | DEMONSPINE 2 |
6-100 | +15% base cost |
focus item | cabalist |
Proficient | BONE SHARDS 2 |
11-100 | +15% base cost |
focus item | cabalist |
Proficient | SKULLSPLITTER 2 |
21-100 | +15% base cost |
focus item | cabalist |
Proficient | VENOMOUS SPIRIT 2 |
6-100 | +15% base cost |
focus item | cabalist |
Proficient | VENOM ARMOR 2 |
16-100 | +15% base cost |
focus item | cabalist |
Proficient | SWARM 2 |
26-100 | +15% base cost |
focus item | cabalist |
Prolonging | Duration of boost skills: +[8 - 11]% |
10-100 | +6% base cost |
armor | |
Prophetic | +[210 - 228] Luck |
1-100 | +20% base cost |
armor | |
Prophetic | +[60 - 65] Luck |
1-100 | (ilevel_feed * 20%) Will |
mod | |
Prosperous | +[60 - 65] Luck |
1-100 | +20% base cost |
armor | |
Prosperous | +[45 - 50] Luck |
1-100 | (ilevel_feed * 20%) Will |
relic | |
Protected | Armor Value Increased: [25 - 29]% |
20-100 | +7% base cost |
armor, shield | |
Pummeling | Increases Physical Damage by [20 - 22]% |
1-100 | +16% base cost |
weapon | |
Puncturing | [11 - 13]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Punisher's | Critical Chance Bonus: +2% |
1-100 | +8% base cost |
weapon | |
Punisher's | Critical Chance Bonus: +1% |
1-100 | (ilevel_feed * 8%) Acc |
tech, relic | |
Putrefying | Adds [4 - 6]% Electricity Damage Adds [4 - 6]% Toxic Damage |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Pyretic | Fire Damage (Thorns): ([5 - 6] * (damage_mult)%) |
10-100 | +8% base cost |
torso, shoulderpads, shield | |
Pyrostatic | Adds [7 - 9]% Fire Damage Adds [7 - 9]% Electricity Damage |
1-100 | +16% base cost |
weapon | |
Quickdrawn | Increases use rate of Tactical skills by [12 - 14]% |
1-100 | +6% base cost |
weapon, arms | hunter |
Quickdrawn | Increases use rate of Tactical skills by [8 - 10]% |
1-100 | (ilevel_feed * 6%) Will |
tech | |
Quicksilver | Movement Speed Bonus: +[16 - 20]% |
1-100 | +32% base cost |
boots | |
Radiant | Increases Spectral Damage by [20 - 22]% |
1-100 | +16% base cost |
weapon | |
Radiated | Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength |
1-100 | +16% base cost |
weapon | |
Radiated | Adds (2 + [30 - 35] * sfx_attack / 50) to Poison Attack Strength |
1-100 | (ilevel_feed * 16%) Str |
mod | |
Raging | [11 - 13]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Ranged | [9 - 10]% Increased Range |
1-100 | +10% base cost |
gun | |
Ranged | [7 - 8]% Increased Range |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Rapacious | Decreases power cost of Evocation skills by [12 - 14]% |
3-100 | +6% base cost |
focus item | |
Recharging | Power Regeneration: ([8 - 12] + ilevel * 60 + 30 / 256)/min |
1-100 | (ilevel_feed * 3%) Stam |
relic | |
Recharging | Power Regeneration: ([16 - 20] + ilevel * 60 + 30 / 256)/min |
1-100 | +4% base cost |
armor | |
Redirecting | +([30 - 34] * shield_buffer / 600 + 1) Shields |
1-30 | +20% base cost |
armor, shield | |
Refined | Accuracy: +[2 - 5] |
1-31 | [1 - 2] Acc |
armor | |
Refined | Accuracy: +[3 - 5] |
1-27 | [1 - 2] Acc |
armor | |
Refined | Accuracy: +[4 - 5] |
1-25 | 2 Acc |
armor | |
Reflecting | [11 - 15]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | +6% base cost |
weapon | |
Reflecting | [3 - 5]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | +10% base cost |
weapon, shield | |
Reflecting | [11 - 15]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Reflecting | [3 - 5]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Reflecting | [3 - 5]% chance to unleash Rebounder Bolts when you get hit |
1-100 | +6% base cost |
armor, clothing, shield | |
Regulated | Critical Damage Bonus: +[90 - 106]% |
1-100 | +10% base cost |
weapon | hunter |
Reinforcing | Minion Armor: +[15 - 19]% |
5-100 | +4% base cost |
armor | cabalist |
Reinforcing | Minion Armor: +[15 - 19]% |
5-100 | +4% base cost |
armor | hunter |
Reinforcing | Minion Armor: +[7 - 10]% |
5-100 | (ilevel_feed * 15%) Str |
mod | |
Rejuvenating | Power Regeneration: ([16 - 20] + ilevel * 60 + 30 / 256)/min Power Points: +[14 - 18] |
1-25 | [3 - 4] Will |
armor, shield | |
Rejuvenating | Power Regeneration: ([24 - 28] + ilevel * 60 + 30 / 256)/min Power Points: +[31 - 35] |
13-37 | [7 - 8] Will |
armor, shield | |
Rejuvenating | Power Regeneration: ([32 - 36] + ilevel * 60 + 30 / 256)/min Power Points: +[48 - 53] |
26-100 | [10 - 11] Will |
armor, shield | |
Rejuvenating | Power Regeneration: ([40 - 44] + ilevel * 60 + 30 / 256)/min Power Points: +[65 - 70] |
38-100 | [14 - 15] Will |
armor, shield | |
Resistant | Adds ([200 - 250] * sfx_defense / 100) shock defense Adds ([100 - 125] * sfx_defense / 100) phase defense |
5-100 | +3% base cost |
armor, shield | |
Resolute | Armor Value Increased: [35 - 39]% |
20-100 | +12% base cost |
armor, shield | |
Restorative | Hit Point Bonus: +4% |
10-100 | +16% base cost |
armor, shield | |
Reviving | Power Regeneration: ([16 - 20] + ilevel * 60 + 30 / 256)/min |
5-100 | (ilevel_feed * 6%) Stam |
relic | |
Reviving | Power Regeneration: ([24 - 28] + ilevel * 60 + 30 / 256)/min |
5-100 | +8% base cost |
armor | |
Ricochet | [16 - 20]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | +12% base cost |
weapon | |
Ricochet | [6 - 10]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | +20% base cost |
weapon, shield | |
Ricochet | [16 - 20]% chance to unleash Rebounder Bolts when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Ricochet | [6 - 10]% chance to unleash Rebounder Bolts when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Ricochet | [6 - 10]% chance to unleash Rebounder Bolts when you get hit |
1-100 | +12% base cost |
armor, clothing, shield | |
Roborant | Minion Armor: +[16 - 21]% |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Robust | Hit Points: +[41 - 47] |
32-100 | 6 Stam |
armor, shield | |
Robust | Hit Points: +[48 - 54] |
28-100 | 7 Stam |
armor, shield | |
Robust | Hit Points: +[55 - 60] |
26-100 | [7 - 8] Stam |
armor, shield | |
Rotted | Toxic Dmg (Thorns): ([1 - 2] * (damage_mult)%) |
1-100 | +2% base cost |
torso, shoulderpads, shield | |
Roundhouse | Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength |
1-100 | +16% base cost |
weapon | |
Roundhouse | Adds (2 + [30 - 35] * sfx_attack / 50) to Stun Attack Strength |
1-100 | (ilevel_feed * 16%) Str |
mod | |
Runic | Willpower: +(ilevel / 4 + [8 - 9]) |
1-100 | (ilevel_feed * 8%) Stam |
mod | |
Sacred | Increases Damage by [22 - 24]% |
1-45 | +15% base cost |
weapon | |
Sacred | Increases Damage by [16 - 18]% |
1-45 | (ilevel_feed * 15%) Will |
mod | |
Sanctified | Adds [1 - 2]% Spectral Damage Adds (2 + [66 - 74] * sfx_attack / 50) to Phase Attack Strength |
1-100 | +16% base cost |
weapon | |
Sanctified | Adds (2 + [10 - 15] * sfx_attack / 50) to Phase Attack Strength Adds ([400 - 450] * sfx_defense / 100 + 2) phase defense |
1-100 | +16% base cost |
armor | |
Sanctified | Adds [1 - 5]% Spectral Damage Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 16%) Str |
mod | |
Sapping | Hit Point Penalty: -[7 - 15]% Minion Health Penalty: -[7 - 15]% |
1-100 | weapon, shield, torso, boots | ||
Scathing | Minion Damage: +(ilevel / 2 + [11 - 15])% |
10-100 | +12% base cost |
armor | cabalist |
Scathing | Minion Damage: +(ilevel / 2 + [11 - 15])% |
10-100 | +12% base cost |
armor | hunter |
Scathing | Minion Damage: +(ilevel / 8 + [1 - 4])% |
10-100 | (ilevel_feed * 20%) Will |
mod | |
Searing | [16 - 20]% chance to cause a Fire Nova when it kills an enemy |
1-100 | +12% base cost |
weapon | |
Searing | [6 - 10]% chance to cause a Fire Nova when it hits an enemy |
1-100 | +20% base cost |
weapon, shield | |
Searing | [16 - 20]% chance to cause a Fire Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Searing | [6 - 10]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Searing | [6 - 10]% chance to cause a Fire Nova when you get hit |
1-100 | +12% base cost |
armor, clothing, shield | |
Secure | Armor Value Increased: [40 - 44]% |
1-30 | +20% base cost |
armor, shield | |
Sharp | Increases damage of Swordsmanship skills by [10 - 12]% |
1-100 | +4% base cost |
sword | templar |
Sharpened | Increases damage of Swordsmanship skills by [20 - 22]% |
1-100 | +16% base cost |
sword | templar |
Sharper | Increases damage of Swordsmanship skills by [15 - 17]% |
1-100 | +8% base cost |
sword | templar |
Sharpshooter's | Weapon Accuracy: +[30 - 36]% |
1-100 | +6% base cost |
gun | |
Sharpshooter's | Weapon Accuracy: +[20 - 26]% |
1-100 | (ilevel_feed * 6%) Acc |
tech | |
Shielded | Adds ([300 - 350] * sfx_defense / 100 + 1) shock defense Adds ([150 - 175] * sfx_defense / 100 + 1) phase defense |
10-100 | +6% base cost |
armor, shield | |
Shocking | Adds [1 - 3]% Electricity Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic, battery | |
Sickening | Increases Toxic Damage by [10 - 12]% |
1-100 | +4% base cost |
weapon | |
Sighted | Increases damage of Combat skills by [20 - 22]% |
1-100 | +16% base cost |
gun | hunter |
Skillful | SURGE OF WRATH 1 |
8-100 | +5% base cost |
sword | templar |
Skillful | SURGE OF RESTORATION 1 |
1-100 | +5% base cost |
sword | templar |
Skillful | SURGE OF SPEED 1 |
12-100 | +5% base cost |
sword | templar |
Skillful | SURGE MASTERY 1 |
20-100 | +5% base cost |
weapon | templar |
Skillful | CALL OF THE CHOSEN 1 |
8-100 | +5% base cost |
weapon | templar |
Skillful | ANGELIC ORATOR 1 |
16-100 | +5% base cost |
weapon | templar |
Skillful | HEAVEN'S ARC 1 |
4-100 | +5% base cost |
sword | templar |
Skillful | CROSSCUTTER 1 |
8-100 | +5% base cost |
sword | templar |
Skillful | SWORD MASTER 1 |
16-100 | +5% base cost |
sword | templar |
Skillful | SWORD TYPHOON 1 |
24-100 | +5% base cost |
sword | templar |
Skillful | HAMPER 1 |
20-100 | +5% base cost |
sword | templar |
Skillful | SWORD OF RECKONING 1 |
1-100 | +5% base cost |
sword | templar |
Skillful | SWORD OF AUTHORITY 1 |
12-100 | +5% base cost |
sword | templar |
Skillful | CHARGE 1 |
4-100 | +5% base cost |
sword | templar |
Skillful | ONSLAUGHT 1 |
16-100 | +5% base cost |
sword | templar |
Skillful | PATH OF RIGHTEOUSNESS 1 |
24-100 | +5% base cost |
sword | templar |
Skillful | SWORD OF JUSTICE 1 |
1-100 | +5% base cost |
sword | templar |
Skillful | SWEEPING STRIKE 1 |
8-100 | +5% base cost |
sword | templar |
Skillful | WHIRLWIND 1 |
24-100 | +5% base cost |
sword | templar |
Skillful | THORNS 1 |
16-100 | +5% base cost |
weapon | templar |
Skillful | AURA OF POWER 1 |
4-100 | +5% base cost |
weapon | templar |
Skillful | AURA OF THE ELEMENTS 1 |
12-100 | +5% base cost |
weapon | templar |
Skillful | AURA OF ZEAL 1 |
20-100 | +5% base cost |
weapon | templar |
Skillful | AURA OF DEFLECTION 1 |
12-100 | +5% base cost |
weapon | templar |
Skillful | AURA OF VENGEANCE 1 |
20-100 | +5% base cost |
weapon | templar |
Skillful | SPIRITUAL TOUGHNESS 1 |
12-100 | +5% base cost |
shield | templar |
Skillful | AURA OF DEFLECTION 1 |
16-100 | +5% base cost |
weapon | templar |
Skillful | AURA OF VENGEANCE 1 |
24-100 | +5% base cost |
weapon | templar |
Skillful | PRAYER OF HEALING 1 |
8-100 | +5% base cost |
weapon | templar |
Skillful | GREAT DEFENDER 1 |
24-100 | +5% base cost |
weapon | templar |
Skillful | PRAYER OF RETRIBUTION 1 |
16-100 | +5% base cost |
weapon | templar |
Skillful | AURA OF RENEWAL 1 |
1-100 | +5% base cost |
weapon | templar |
Skillful | AURA OF DEFENSE 1 |
8-100 | +5% base cost |
weapon | templar |
Skillful | AURA OF SALVATION 1 |
12-100 | +5% base cost |
weapon | templar |
Skillful | GRAND AURA 1 |
20-100 | +5% base cost |
weapon | templar |
Skillful | CHALLENGE 1 |
4-100 | +5% base cost |
weapon | templar |
Skillful | DENOUNCE 1 |
12-100 | +5% base cost |
weapon | templar |
Skillful | HEAVENLY CONDEMNATION 1 |
16-100 | +5% base cost |
weapon | templar |
Skillful | PROVOKE 1 |
20-100 | +5% base cost |
weapon | templar |
Skillful | SHIELD OF FAITH 1 |
4-100 | +5% base cost |
shield | templar |
Skillful | SHIELD WALL 1 |
20-100 | +5% base cost |
shield | templar |
Skillful | SHIELD BASH 1 |
1-100 | +5% base cost |
shield | templar |
Skillful | SHIELD TURN 1 |
8-100 | +5% base cost |
shield | templar |
Skillful | SHIELD CHARGE 1 |
16-100 | +5% base cost |
shield | templar |
Skillful | STAMPEDE 1 |
24-100 | +5% base cost |
sword | templar |
Skillful | ANCHOR 1 |
4-100 | +5% base cost |
weapon | templar |
Skillful | SHIELD MASTER 1 |
20-100 | +5% base cost |
shield | templar |
Skillful | HAMPER 1 |
8-100 | +5% base cost |
sword | templar |
Skillful | HEAVEN'S ARC 1 |
20-100 | +5% base cost |
sword | templar |
Skillful | AURA OF THORNS 1 |
12-100 | +5% base cost |
weapon | templar |
Skillful | REBOUNDER ROUNDS 1 |
4-100 | +5% base cost |
weapon | hunter |
Skillful | RAVAGER ROUNDS 1 |
12-100 | +5% base cost |
weapon | hunter |
Skillful | CONCUSSION ROUNDS 1 |
20-100 | +5% base cost |
weapon | hunter |
Skillful | DEAD EYE 1 |
8-100 | +5% base cost |
weapon | hunter |
Skillful | WEAPON MASTER 1 |
16-100 | +5% base cost |
weapon | hunter |
Skillful | BEACON 1 |
4-100 | +5% base cost |
weapon | hunter |
Skillful | ELEMENTAL BEACON 1 |
12-100 | +5% base cost |
weapon | hunter |
Skillful | MULTI BEACON 1 |
24-100 | +5% base cost |
weapon | hunter |
Skillful | TACTICAL STANCE 1 |
1-100 | +5% base cost |
weapon | hunter |
Skillful | OVERSHIELD 1 |
8-100 | +5% base cost |
weapon | hunter |
Skillful | ELEMENTAL VISION 1 |
16-100 | +5% base cost |
weapon | hunter |
Skillful | SNIPER 1 |
4-100 | +5% base cost |
weapon | hunter |
Skillful | MASTER SNIPER 1 |
20-100 | +5% base cost |
weapon | hunter |
Skillful | RAPID FIRE 1 |
1-100 | +5% base cost |
weapon | hunter |
Skillful | CONTROLLED BURST 1 |
20-100 | +5% base cost |
weapon | hunter |
Skillful | HEIGHTENED SENSES 1 |
12-100 | +5% base cost |
weapon | hunter |
Skillful | MULTISHOT 1 |
24-100 | +5% base cost |
weapon | hunter |
Skillful | ESCAPE 1 |
4-100 | +5% base cost |
weapon | hunter |
Skillful | ESCAPE ARTIST 1 |
16-100 | +5% base cost |
weapon | hunter |
Skillful | EXPLOSIVE GRENADE 1 |
1-100 | +5% base cost |
weapon | hunter |
Skillful | PHASE GRENADE 1 |
8-100 | +5% base cost |
weapon | hunter |
Skillful | TOXIC GRENADE 1 |
16-100 | +5% base cost |
weapon | hunter |
Skillful | FLASHCRASHER GRENADE 1 |
24-100 | +5% base cost |
weapon | hunter |
Skillful | NAPALM STRIKE 1 |
4-100 | +5% base cost |
weapon | hunter |
Skillful | SMACKDOWN 1 |
12-100 | +5% base cost |
weapon | hunter |
Skillful | SHOCK AND AWE 1 |
20-100 | +5% base cost |
weapon | hunter |
Skillful | RAPID FIRE 1 |
8-100 | +5% base cost |
weapon | hunter |
Skillful | PHASE GRENADE 1 |
20-100 | +5% base cost |
weapon | hunter |
Skillful | SMACKDOWN 1 |
8-100 | +5% base cost |
weapon | hunter |
Skillful | SHOCK AND AWE 1 |
16-100 | +5% base cost |
weapon | hunter |
Skillful | NAPALM STRIKE 1 |
24-100 | +5% base cost |
weapon | hunter |
Skillful | ESCAPE 1 |
12-100 | +5% base cost |
weapon | hunter |
Skillful | INHIBITOR BOTS 1 |
1-100 | +5% base cost |
weapon | hunter |
Skillful | CONCUSSIVE CRASH 1 |
8-100 | +5% base cost |
weapon | hunter |
Skillful | HASTE BOT 1 |
16-100 | +5% base cost |
weapon | hunter |
Skillful | ROCKET BOT 1 |
4-100 | +5% base cost |
weapon | hunter |
Skillful | BOMBER BOT 1 |
20-100 | +5% base cost |
weapon | hunter |
Skillful | NANOBOTS 1 |
24-100 | +5% base cost |
weapon | hunter |
Skillful | MOLOTOV ASSAULT 1 |
12-100 | +5% base cost |
weapon | hunter |
Skillful | MASTER ENGINEER 1 |
20-100 | +5% base cost |
weapon | hunter |
Skillful | GYROBLADE 1 |
24-100 | +5% base cost |
weapon | hunter |
Skillful | CONSTRUCT DRONE 1 |
1-100 | +5% base cost |
weapon | hunter |
Skillful | MEDPAK RETROFIT 1 |
4-100 | +5% base cost |
weapon | hunter |
Skillful | REPAIR DRONE 1 |
4-100 | +5% base cost |
weapon | hunter |
Skillful | TACTICAL MODE 1 |
12-100 | +5% base cost |
weapon | hunter |
Skillful | ADVANCED TACTICAL MODE 1 |
20-100 | +5% base cost |
weapon | hunter |
Skillful | WORD OF FEAR 1 |
4-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | BLOOD SURGE 1 |
8-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | ELEMENTAL DRAIN 1 |
24-100 | +5% base cost |
focus item | cabalist |
Skillful | BLINK 1 |
20-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | AFTERLIFE 1 |
1-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | DRAIN LIFE 1 |
8-100 | +5% base cost |
focus item | cabalist |
Skillful | BROM'S CURSE 1 |
16-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | ELEMENTAL NOVA 1 |
16-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | MASTER OF THE ELEMENTS 1 |
24-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | SUMMON FIRE ELEMENTAL 1 |
1-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | SUMMON SPECTRAL ELEMENTAL 1 |
8-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | SUMMON FORCE ELEMENTAL 1 |
12-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | SUMMON STORM ELEMENTAL 1 |
16-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | SUMMON TOXIC ELEMENTAL 1 |
20-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | MASTER OF THE FLAME 1 |
4-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | BLOOD LINK 1 |
4-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | SUMMONING CIRCLE 1 |
12-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | MEAT SHIELD 1 |
4-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | SPELLSTORM 1 |
20-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | SUMMON CARNAGOR 1 |
1-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | SUMMON WITCH DOCTOR 1 |
8-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | SUMMON WARPER 1 |
16-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | SUMMON REAPER 1 |
24-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | ENRAGE 1 |
4-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | DOMINATE 1 |
12-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | SPECTRAL STRIKE 1 |
20-100 | +5% base cost |
focus item, gun | cabalist |
Skillful | BROM'S CURSE 1 |
4-100 | +5% base cost |
weapon | cabalist |
Skillful | AFTERLIFE 1 |
20-100 | +5% base cost |
weapon | cabalist |
Skillful | SPECTRAL CURSE 1 |
24-100 | +5% base cost |
weapon | cabalist |
Skillful | DRAIN POWER 1 |
4-100 | +5% base cost |
focus item | cabalist |
Skillful | DRAIN LIFE 1 |
12-100 | +5% base cost |
focus item | cabalist |
Skillful | ELEMENTAL DRAIN 1 |
20-100 | +5% base cost |
focus item | cabalist |
Skillful | WORD OF FEAR 1 |
1-100 | +5% base cost |
weapon | cabalist |
Skillful | ARCANE SHIELD 1 |
8-100 | +5% base cost |
focus item | cabalist |
Skillful | CONCENTRATE DAMAGE 1 |
16-100 | +5% base cost |
weapon | cabalist |
Skillful | SUMMON EMBER 1 |
12-100 | +5% base cost |
weapon | cabalist |
Skillful | BLINK 1 |
16-100 | +5% base cost |
weapon | cabalist |
Skillful | FIRESTORM 1 |
1-100 | +5% base cost |
focus item | cabalist |
Skillful | FLAMESHARDS 1 |
12-100 | +5% base cost |
focus item | cabalist |
Skillful | HELLFIRE 1 |
24-100 | +5% base cost |
focus item | cabalist |
Skillful | SPECTRAL BOLT 1 |
1-100 | +5% base cost |
focus item | cabalist |
Skillful | SPECTRAL LASH 1 |
8-100 | +5% base cost |
focus item | cabalist |
Skillful | SPECTRAL LASH MASTERY 1 |
20-100 | +5% base cost |
focus item | cabalist |
Skillful | LIGHTNING FIELD 1 |
8-100 | +5% base cost |
focus item | cabalist |
Skillful | TEMPEST 1 |
16-100 | +5% base cost |
focus item | cabalist |
Skillful | ARC LEGION 1 |
24-100 | +5% base cost |
focus item | cabalist |
Skillful | DEMONSPINE 1 |
4-100 | +5% base cost |
focus item | cabalist |
Skillful | BONE SHARDS 1 |
8-100 | +5% base cost |
focus item | cabalist |
Skillful | SKULLSPLITTER 1 |
16-100 | +5% base cost |
focus item | cabalist |
Skillful | VENOMOUS SPIRIT 1 |
4-100 | +5% base cost |
focus item | cabalist |
Skillful | VENOM ARMOR 1 |
12-100 | +5% base cost |
focus item | cabalist |
Skillful | SWARM 1 |
20-100 | +5% base cost |
focus item | cabalist |
Skillful | BROM'S CURSE 1 |
56-100 | +5% base cost |
helm | cabalist |
Skillful | SPECTRAL CURSE 1 |
56-100 | +5% base cost |
helm | cabalist |
Skillful | WORD OF FEAR 1 |
56-100 | +5% base cost |
helm | cabalist |
Skillful | ELEMENTAL DRAIN 1 |
56-100 | +5% base cost |
helm | cabalist |
Skirmisher's | Plus 1 to all Skills |
25-100 | +50% base cost |
helm | hunter |
Slashing | Minion Damage: +(ilevel / 2 + [6 - 10])% |
5-100 | +6% base cost |
armor | cabalist |
Slashing | Minion Damage: +(ilevel / 2 + [6 - 10])% |
5-100 | +6% base cost |
armor | hunter |
Slashing | Minion Damage: +(ilevel / 10 + [1 - 3])% |
5-100 | (ilevel_feed * 15%) Will |
mod | |
Smashing | Increases Physical Damage by [10 - 12]% |
1-100 | +4% base cost |
weapon | |
Smithed | Increases damage of Combat skills by [10 - 12]% |
1-100 | +4% base cost |
gun | hunter |
Snapshot | Increases use rate of Tactical skills by [16 - 18]% |
1-100 | +12% base cost |
weapon, arms | hunter |
Snapshot | Increases use rate of Tactical skills by [12 - 14]% |
1-100 | (ilevel_feed * 12%) Will |
tech | |
Solid | Armor Value Increased: [30 - 34]% |
1-30 | +10% base cost |
armor, shield | |
Soulblasting | Adds [7 - 9]% Physical Damage Adds [7 - 9]% Spectral Damage |
1-100 | +16% base cost |
weapon | |
Spanning | Duration of buff skills: +[8 - 11]% |
10-100 | +6% base cost |
armor | |
Sparing | Decreases power cost of Tactical skills by [8 - 10]% |
1-100 | +3% base cost |
weapon, arms | hunter |
Sparing | Decreases power cost of Tactical skills by [4 - 6]% |
1-100 | (ilevel_feed * 3%) Will |
tech | |
Spartan | Decreases power cost of Tactical skills by [16 - 18]% |
1-100 | +12% base cost |
weapon, arms | hunter |
Spartan | Decreases power cost of Tactical skills by [12 - 14]% |
1-100 | (ilevel_feed * 12%) Will |
tech | |
Spectral | Adds [1 - 3]% Spectral Damage |
1-100 | (ilevel_feed * 5%) Will |
ammo, rocket, tech, relic, battery | |
Spectral Hunter's | +[48 - 54]% Damage to Spectrals |
1-100 | +8% base cost |
weapon | |
Spectral Hunter's | +[36 - 42]% Damage to Spectrals |
1-100 | (ilevel_feed * 8%) Will |
mod | |
Spectral Lasher's | Critical Damage Bonus (Spectrals): +[120 - 150]% |
1-100 | +2% base cost |
weapon | |
Spectral Lasher's | Critical Damage Bonus (Spectrals): +[60 - 90]% |
1-100 | (ilevel_feed * 2%) Acc |
relic | |
Spectral Mauler's | Critical Damage Bonus (Spectrals): +[180 - 210]% |
1-100 | +4% base cost |
weapon | |
Spectral Mauler's | Critical Damage Bonus (Spectrals): +[120 - 150]% |
1-100 | (ilevel_feed * 4%) Acc |
relic | |
Spectral Seeker's | +[24 - 30]% Damage to Spectrals |
1-100 | +2% base cost |
weapon | |
Spectral Seeker's | +[12 - 18]% Damage to Spectrals |
1-100 | (ilevel_feed * 2%) Will |
mod | |
Spectral Slayer's | Critical Damage Bonus (Spectrals): +[240 - 270]% |
1-100 | +8% base cost |
weapon | |
Spectral Slayer's | Critical Damage Bonus (Spectrals): +[180 - 210]% |
1-100 | (ilevel_feed * 8%) Acc |
relic | |
Spectral Tracker's | +[36 - 42]% Damage to Spectrals |
1-100 | +4% base cost |
weapon | |
Spectral Tracker's | +[24 - 30]% Damage to Spectrals |
1-100 | (ilevel_feed * 4%) Will |
mod | |
Spectralbane | Critical Chance Multiplier (Spectrals): +[40 - 45]% |
1-100 | +8% base cost |
weapon | |
Spectralbane | Critical Chance Multiplier (Spectrals): +[30 - 35]% |
1-100 | (ilevel_feed * 8%) Acc |
mod | |
Spectralblight | Critical Chance Multiplier (Spectrals): +[20 - 25]% |
1-100 | +2% base cost |
weapon | |
Spectralblight | Critical Chance Multiplier (Spectrals): +[10 - 15]% |
1-100 | (ilevel_feed * 2%) Acc |
mod | |
Spectralscourge | Critical Chance Multiplier (Spectrals): +[30 - 35]% |
1-100 | +4% base cost |
weapon | |
Spectralscourge | Critical Chance Multiplier (Spectrals): +[20 - 25]% |
1-100 | (ilevel_feed * 4%) Acc |
mod | |
SpectralSlaughterer's | +[36 - 42]% Damage to Spectrals Critical Damage Bonus (Spectrals): +[180 - 210]% |
1-100 | (ilevel_feed * 16%) Acc |
mod | |
Spirited | Adds ([20 - 25] * sfx_attack / 50) to Phase Attack Strength |
1-100 | +4% base cost |
weapon | |
Spirited | Adds ([10 - 15] * sfx_attack / 50) to Phase Attack Strength |
1-100 | (ilevel_feed * 4%) Str |
mod | |
Spry | Movement Speed Bonus: +[8 - 10]% |
15-100 | +8% base cost |
boots | |
Stabilized | Critical Chance Multiplier: +[10 - 11]% |
1-100 | +5% base cost |
weapon | hunter |
Stabilizing | Adds ([200 - 250] * sfx_defense / 100) stun defense Adds ([100 - 125] * sfx_defense / 100) poison defense |
5-100 | +3% base cost |
armor, shield | |
Staggering | Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength |
1-100 | +16% base cost |
weapon | |
Staggering | Adds (2 + [30 - 35] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 16%) Str |
mod | |
Statuesque | Total Armor Value Increased: 3% |
1-100 | +8% base cost |
armor, shield | |
Steadied | Adds ([400 - 450] * sfx_defense / 100 + 2) stun defense Adds ([200 - 225] * sfx_defense / 100 + 2) poison defense |
15-100 | +12% base cost |
armor, shield | |
Steady | Weapon Energy Consumption: -[6 - 7] |
1-100 | +3% base cost |
laser weapon | |
Steady | Weapon Energy Consumption: -[3 - 4] |
1-100 | (ilevel_feed * 3%) Str |
tech, battery, fuel | |
Stifling | Adds ([400 - 450] * sfx_defense / 100 + 2) ignite defense Adds ([200 - 225] * sfx_defense / 100 + 2) shock defense |
15-100 | +12% base cost |
armor, shield | |
Storm | [11 - 15]% chance to release Charged Bolts when it kills an enemy |
1-100 | +6% base cost |
weapon | |
Storm | [3 - 5]% chance to release Charged Bolts when it hits an enemy |
1-100 | +10% base cost |
weapon, shield | |
Storm | [11 - 15]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Storm | [3 - 5]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Storm | [3 - 5]% chance to release Charged Bolts when you get hit |
1-100 | +6% base cost |
armor, clothing, shield | |
Strength | Strength: +(ilevel / 10 + [2 - 3]) |
1-100 | (ilevel_feed * 2%) Stam |
relic | |
Strength | Strength: +(ilevel / 8 + [4 - 5]) |
1-100 | (ilevel_feed * 4%) Stam |
relic | |
Strength | Strength: +(ilevel / 6 + [6 - 7]) |
1-100 | (ilevel_feed * 8%) Stam |
relic | |
Stretching | Duration of buff skills: +[4 - 7]% |
1-100 | +3% base cost |
armor | |
Striking | [11 - 15]% chance to release an Electric Discharge when it kills an enemy |
1-100 | +6% base cost |
weapon | |
Striking | [3 - 5]% chance to release an Electric Discharge when it hits an enemy |
1-100 | +10% base cost |
weapon, shield | |
Striking | [11 - 15]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Striking | [3 - 5]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Striking | [3 - 5]% chance to release an Electric Discharge when you get hit |
1-100 | +6% base cost |
armor, clothing, shield | |
Stunning | Adds ([20 - 25] * sfx_attack / 50) to Shock Attack Strength |
1-100 | +4% base cost |
weapon | |
Stunning | Adds ([10 - 15] * sfx_attack / 50) to Shock Attack Strength |
1-100 | (ilevel_feed * 4%) Str |
mod | |
Subverting | Shield Overload: +[75 - 85]% |
1-100 | +8% base cost |
weapon | |
Subverting | Shield Overload: +[50 - 60]% |
1-100 | (ilevel_feed * 8%) Str |
rocket, battery, fuel, relic | |
Sulfuric | Adds [7 - 9]% Fire Damage Adds [7 - 9]% Toxic Damage |
1-100 | +16% base cost |
weapon | |
Supercharged | Power Points: +[21 - 34] |
32-100 | [5 - 7] Will |
armor, shield | |
Supercharged | Power Points: +[25 - 27] |
28-100 | 6 Will |
armor, shield | |
Supercharged | Power Points: +[28 - 30] |
26-100 | [6 - 7] Will |
armor, shield | |
Supercircumferential | Splash and Field Radius: +[15 - 17]% |
1-100 | +12% base cost |
weapon | |
Surging | Adds [7 - 9]% Electricity Damage Adds [7 - 9]% Spectral Damage |
1-100 | +16% base cost |
weapon | |
Sustaining | Hit Point Bonus: +3% |
1-100 | +8% base cost |
armor, shield | |
Swift | SPRINT 1 |
1-100 | +4% base cost |
boots | |
Swift | SPRINT 2 |
5-100 | +12% base cost |
boots | |
Swift | SPRINT 3 |
10-100 | +24% base cost |
boots | |
Synchronized | Adds ([100 - 125] * sfx_defense / 100) stun defense Adds ([200 - 250] * sfx_defense / 100) phase defense |
5-100 | +3% base cost |
armor, shield | |
Tainted | Increases Toxic Damage by [20 - 22]% |
1-100 | +16% base cost |
weapon | |
Telescopic | [12 - 13]% Increased Range |
1-100 | +20% base cost |
gun | |
Telescopic | [9 - 10]% Increased Range |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Tempering | [5 - 10]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | +3% base cost |
weapon | |
Tempering | [1 - 2]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | +5% base cost |
weapon, shield | |
Tempering | [5 - 10]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Tempering | [1 - 2]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Tempering | [1 - 2]% chance to cause a Spectral Nova when you get hit |
1-100 | +3% base cost |
armor, clothing, shield | |
Tempest | [16 - 20]% chance to release Charged Bolts when it kills an enemy |
1-100 | +12% base cost |
weapon | |
Tempest | [6 - 10]% chance to release Charged Bolts when it hits an enemy |
1-100 | +20% base cost |
weapon, shield | |
Tempest | [16 - 20]% chance to release Charged Bolts when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Tempest | [6 - 10]% chance to release Charged Bolts when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Tempest | [6 - 10]% chance to release Charged Bolts when you get hit |
1-100 | +12% base cost |
armor, clothing, shield | |
Theurgist's | Plus 1 to all Skills |
25-100 | +50% base cost |
helm | cabalist |
Thorned | Physical Dmg (Thorns): ([5 - 6] * (damage_mult)%) |
10-100 | +8% base cost |
torso, shoulderpads, shield | |
Thundering | [5 - 10]% chance to release an Electric Discharge when it kills an enemy |
1-100 | +3% base cost |
weapon | |
Thundering | [1 - 2]% chance to release an Electric Discharge when it hits an enemy |
1-100 | +5% base cost |
weapon, shield | |
Thundering | [5 - 10]% chance to release an Electric Discharge when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Thundering | [1 - 2]% chance to release an Electric Discharge when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Thundering | [1 - 2]% chance to release an Electric Discharge when you get hit |
1-100 | +3% base cost |
armor, clothing, shield | |
Thunderous | Adds [7 - 9]% Physical Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic | |
Tiger's | Strength: +[11 - 15] |
32-100 | [5 - 7] Str |
armor | |
Tiger's | Strength: +[11 - 15] |
28-100 | [5 - 7] Str |
armor | |
Tiger's | Strength: +[11 - 15] |
26-100 | [5 - 7] Str |
armor | |
Titan's | Stamina: +[6 - 10] |
16-46 | [3 - 5] Stam |
armor | |
Titan's | Stamina: +[6 - 10] |
14-41 | [3 - 5] Stam |
armor | |
Titan's | Stamina: +[6 - 10] |
13-37 | [3 - 5] Stam |
armor | |
Torrid | [11 - 18]% chance to cause a Fire Nova when it hits an enemy |
1-100 | +20% base cost |
weapon | |
Torrid | [11 - 13]% chance to cause a Fire Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Tough | Increases damage of Shield skills by [20 - 22]% |
1-100 | +16% base cost |
shield | templar |
Toxic | Adds [7 - 9]% Toxic Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic, fuel | |
Triggered | Increases use rate of Tactical skills by [8 - 10]% |
1-100 | +3% base cost |
weapon, arms | hunter |
Triggered | Increases use rate of Tactical skills by [4 - 6]% |
1-100 | (ilevel_feed * 3%) Will |
tech | |
Unearthly | Adds [7 - 9]% Spectral Damage |
1-100 | (ilevel_feed * 20%) Will |
ammo, rocket, tech, relic, battery | |
Vaccinating | Adds ([100 - 125] * sfx_defense / 100) ignite defense Adds ([200 - 250] * sfx_defense / 100) poison defense |
5-100 | +3% base cost |
armor, shield | |
Vanquisher's | Critical Damage Bonus: +[75 - 90]% |
1-100 | +8% base cost |
weapon | |
Vanquisher's | Critical Damage Bonus: +[50 - 65]% |
1-100 | (ilevel_feed * 8%) Acc |
mod | |
Venomous | [16 - 20]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | +12% base cost |
weapon | |
Venomous | [6 - 10]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | +20% base cost |
weapon, shield | |
Venomous | [16 - 20]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Venomous | [6 - 10]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Venomous | [6 - 10]% chance to cause a Toxic Nova when you get hit |
1-100 | +12% base cost |
armor, clothing, shield | |
Veracious | Firing Accuracy: +[36 - 40] |
1-100 | +12% base cost |
gun | |
Veracious | Firing Accuracy: +[27 - 31] |
1-100 | (ilevel_feed * 12%) Acc |
tech | |
Vigorous | Hit Points: +[61 - 67] |
47-100 | [8 - 9] Stam |
armor, shield | |
Vigorous | Hit Points: +[68 - 74] |
42-100 | [9 - 10] Stam |
armor, shield | |
Vigorous | Hit Points: +[75 - 80] |
38-100 | [10 - 11] Stam |
armor, shield | |
Vile | [11 - 18]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | +20% base cost |
weapon | |
Vile | [11 - 13]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Vindicator's | Critical Chance Bonus: +1% |
1-100 | +4% base cost |
weapon | |
Viperous | [5 - 10]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | +3% base cost |
weapon | |
Viperous | [1 - 2]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | +5% base cost |
weapon, shield | |
Viperous | [5 - 10]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 3%) Str |
mod | |
Viperous | [1 - 2]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 5%) Str |
mod | |
Viperous | [1 - 2]% chance to cause a Toxic Nova when you get hit |
1-100 | +3% base cost |
armor, clothing, shield | |
Virulent | [11 - 15]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | +6% base cost |
weapon | |
Virulent | [3 - 5]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | +10% base cost |
weapon, shield | |
Virulent | [11 - 15]% chance to cause a Toxic Nova when it kills an enemy |
1-100 | (ilevel_feed * 6%) Str |
mod | |
Virulent | [3 - 5]% chance to cause a Toxic Nova when it hits an enemy |
1-100 | (ilevel_feed * 10%) Str |
mod | |
Virulent | [3 - 5]% chance to cause a Toxic Nova when you get hit |
1-100 | +6% base cost |
armor, clothing, shield | |
Volcanic | Increases Fire Damage by [20 - 22]% |
1-100 | +16% base cost |
weapon | |
Volted | Increases Electricity Damage by [20 - 22]% |
1-100 | +16% base cost |
weapon | |
Wailing | Adds [4 - 6]% Physical Damage Adds [4 - 6]% Spectral Damage |
1-100 | (ilevel_feed * 16%) Will |
mod | |
Weakening | [16 - 20]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | +12% base cost |
weapon | |
Weakening | [6 - 10]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | +20% base cost |
weapon, shield | |
Weakening | [16 - 20]% chance to cause a Spectral Nova when it kills an enemy |
1-100 | (ilevel_feed * 12%) Str |
mod | |
Weakening | [6 - 10]% chance to cause a Spectral Nova when it hits an enemy |
1-100 | (ilevel_feed * 20%) Str |
mod | |
Weakening | [6 - 10]% chance to cause a Spectral Nova when you get hit |
1-100 | +12% base cost |
armor, clothing, shield | |
Woeful | Duration of curse skills: +[12 - 15]% |
20-100 | +12% base cost |
armor | |
Zealous | Increases use rate of Swordsmanship skills by [16 - 18]% |
1-100 | +12% base cost |
sword, arms, shield | templar |
Zealous | Increases use rate of Swordsmanship skills by [12 - 14]% |
1-100 | (ilevel_feed * 12%) Will |
relic | |
Zephyr's | Accuracy: +[16 - 18] |
47-100 | [8 - 9] Acc |
armor | |
Zephyr's | Accuracy: +[16 - 19] |
42-100 | [8 - 9] Acc |
armor | |
Zephyr's | Accuracy: +[16 - 20] |
38-100 | [8 - 10] Acc |
armor |